class PlayerPoints { int xp; int gp; int sp; int level; PlayerPoints({ required this.xp, required this.gp, required this.sp, required this.level, }); void addXP(int value) { xp += value; if (xp >= xpToNextLevel()) { levelUp(); } } void addGP(int value) => gp += value; void addSP(int value) => sp += value; int xpToNextLevel() => 1000 + (level * 200); void levelUp() { level++; sp++; xp = 0; } }