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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
foreach (lang C OBJC OBJCXX)
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foreach(extension IN LISTS CMAKE_${lang}_SOURCE_FILE_EXTENSIONS)
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list(REMOVE_ITEM CMAKE_CXX_SOURCE_FILE_EXTENSIONS ${extension})
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
|
||||
set(CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/c++/v1;/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/include;/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/aarch64-linux-android;/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include")
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||||
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||||
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||||
set(CMAKE_CXX_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
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include("/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/build/cmake/android.toolchain.cmake")
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||||
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||||
set(CMAKE_SYSTEM "Android-1")
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||||
set(CMAKE_SYSTEM_NAME "Android")
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
# define SIMULATE_ID "MSVC"
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||||
#endif
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||||
#if defined(__GNUC__)
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||||
# define SIMULATE_ID "GNU"
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||||
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||||
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
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||||
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||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
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# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
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||||
#else
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||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
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||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
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||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
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||||
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# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
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||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
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#endif
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||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
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||||
#elif defined(__GNUG__)
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||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
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||||
#endif
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||||
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||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
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||||
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||||
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||||
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||||
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||||
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||||
# endif
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||||
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||||
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||||
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||||
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||||
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
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||||
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||||
#elif defined(__BORLANDC__)
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||||
# define COMPILER_ID "Borland"
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||||
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||||
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
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||||
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
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||||
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||||
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
|
||||
# define COMPILER_ID "Watcom"
|
||||
/* __WATCOMC__ = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
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||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# define COMPILER_ID "OpenWatcom"
|
||||
/* __WATCOMC__ = VVRP + 1100 */
|
||||
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
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||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
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||||
|
||||
#elif defined(__SUNPRO_C)
|
||||
# define COMPILER_ID "SunPro"
|
||||
# if __SUNPRO_C >= 0x5100
|
||||
/* __SUNPRO_C = 0xVRRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
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||||
# else
|
||||
/* __SUNPRO_CC = 0xVRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
|
||||
# endif
|
||||
|
||||
#elif defined(__HP_cc)
|
||||
# define COMPILER_ID "HP"
|
||||
/* __HP_cc = VVRRPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100)
|
||||
|
||||
#elif defined(__DECC)
|
||||
# define COMPILER_ID "Compaq"
|
||||
/* __DECC_VER = VVRRTPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000)
|
||||
|
||||
#elif defined(__IBMC__) && defined(__COMPILER_VER__)
|
||||
# define COMPILER_ID "zOS"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
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||||
|
||||
#elif defined(__ibmxl__) && defined(__clang__)
|
||||
# define COMPILER_ID "XLClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
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||||
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
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||||
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
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||||
|
||||
|
||||
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800
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||||
# define COMPILER_ID "XL"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||
|
||||
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
|
||||
# define COMPILER_ID "VisualAge"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||
|
||||
#elif defined(__NVCOMPILER)
|
||||
# define COMPILER_ID "NVHPC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
|
||||
# if defined(__NVCOMPILER_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__PGI)
|
||||
# define COMPILER_ID "PGI"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
|
||||
# if defined(__PGIC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_CRAYC)
|
||||
# define COMPILER_ID "Cray"
|
||||
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# define COMPILER_ID "TI"
|
||||
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
|
||||
|
||||
#elif defined(__CLANG_FUJITSU)
|
||||
# define COMPILER_ID "FujitsuClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||
|
||||
|
||||
#elif defined(__FUJITSU)
|
||||
# define COMPILER_ID "Fujitsu"
|
||||
# if defined(__FCC_version__)
|
||||
# define COMPILER_VERSION __FCC_version__
|
||||
# elif defined(__FCC_major__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# endif
|
||||
# if defined(__fcc_version)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
|
||||
# elif defined(__FCC_VERSION)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
|
||||
# endif
|
||||
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# define COMPILER_ID "GHS"
|
||||
/* __GHS_VERSION_NUMBER = VVVVRP */
|
||||
# ifdef __GHS_VERSION_NUMBER
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__TINYC__)
|
||||
# define COMPILER_ID "TinyCC"
|
||||
|
||||
#elif defined(__BCC__)
|
||||
# define COMPILER_ID "Bruce"
|
||||
|
||||
#elif defined(__SCO_VERSION__)
|
||||
# define COMPILER_ID "SCO"
|
||||
|
||||
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
|
||||
# define COMPILER_ID "ARMCC"
|
||||
#if __ARMCC_VERSION >= 1000000
|
||||
/* __ARMCC_VERSION = VRRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#else
|
||||
/* __ARMCC_VERSION = VRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#endif
|
||||
|
||||
|
||||
#elif defined(__clang__) && defined(__apple_build_version__)
|
||||
# define COMPILER_ID "AppleClang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
|
||||
|
||||
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
|
||||
# define COMPILER_ID "ARMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
|
||||
|
||||
#elif defined(__clang__)
|
||||
# define COMPILER_ID "Clang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
|
||||
#elif defined(__GNUC__)
|
||||
# define COMPILER_ID "GNU"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
# define COMPILER_ID "MSVC"
|
||||
/* _MSC_VER = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# if defined(_MSC_FULL_VER)
|
||||
# if _MSC_VER >= 1400
|
||||
/* _MSC_FULL_VER = VVRRPPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
|
||||
# else
|
||||
/* _MSC_FULL_VER = VVRRPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
|
||||
# endif
|
||||
# endif
|
||||
# if defined(_MSC_BUILD)
|
||||
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
|
||||
# endif
|
||||
|
||||
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
|
||||
# define COMPILER_ID "ADSP"
|
||||
#if defined(__VISUALDSPVERSION__)
|
||||
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
|
||||
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
|
||||
#endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# define COMPILER_ID "IAR"
|
||||
# if defined(__VER__) && defined(__ICCARM__)
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
|
||||
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# endif
|
||||
|
||||
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
|
||||
# define COMPILER_ID "SDCC"
|
||||
# if defined(__SDCC_VERSION_MAJOR)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
|
||||
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
|
||||
# else
|
||||
/* SDCC = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
|
||||
# endif
|
||||
|
||||
|
||||
/* These compilers are either not known or too old to define an
|
||||
identification macro. Try to identify the platform and guess that
|
||||
it is the native compiler. */
|
||||
#elif defined(__hpux) || defined(__hpua)
|
||||
# define COMPILER_ID "HP"
|
||||
|
||||
#else /* unknown compiler */
|
||||
# define COMPILER_ID ""
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
|
||||
#ifdef SIMULATE_ID
|
||||
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
|
||||
#endif
|
||||
|
||||
#ifdef __QNXNTO__
|
||||
char const* qnxnto = "INFO" ":" "qnxnto[]";
|
||||
#endif
|
||||
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
|
||||
#endif
|
||||
|
||||
#define STRINGIFY_HELPER(X) #X
|
||||
#define STRINGIFY(X) STRINGIFY_HELPER(X)
|
||||
|
||||
/* Identify known platforms by name. */
|
||||
#if defined(__linux) || defined(__linux__) || defined(linux)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
#elif defined(__MSYS__)
|
||||
# define PLATFORM_ID "MSYS"
|
||||
|
||||
#elif defined(__CYGWIN__)
|
||||
# define PLATFORM_ID "Cygwin"
|
||||
|
||||
#elif defined(__MINGW32__)
|
||||
# define PLATFORM_ID "MinGW"
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
# define PLATFORM_ID "Darwin"
|
||||
|
||||
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
|
||||
# define PLATFORM_ID "Windows"
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD)
|
||||
# define PLATFORM_ID "FreeBSD"
|
||||
|
||||
#elif defined(__NetBSD__) || defined(__NetBSD)
|
||||
# define PLATFORM_ID "NetBSD"
|
||||
|
||||
#elif defined(__OpenBSD__) || defined(__OPENBSD)
|
||||
# define PLATFORM_ID "OpenBSD"
|
||||
|
||||
#elif defined(__sun) || defined(sun)
|
||||
# define PLATFORM_ID "SunOS"
|
||||
|
||||
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
|
||||
# define PLATFORM_ID "AIX"
|
||||
|
||||
#elif defined(__hpux) || defined(__hpux__)
|
||||
# define PLATFORM_ID "HP-UX"
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
# define PLATFORM_ID "Haiku"
|
||||
|
||||
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
|
||||
# define PLATFORM_ID "BeOS"
|
||||
|
||||
#elif defined(__QNX__) || defined(__QNXNTO__)
|
||||
# define PLATFORM_ID "QNX"
|
||||
|
||||
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
|
||||
# define PLATFORM_ID "Tru64"
|
||||
|
||||
#elif defined(__riscos) || defined(__riscos__)
|
||||
# define PLATFORM_ID "RISCos"
|
||||
|
||||
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
|
||||
# define PLATFORM_ID "SINIX"
|
||||
|
||||
#elif defined(__UNIX_SV__)
|
||||
# define PLATFORM_ID "UNIX_SV"
|
||||
|
||||
#elif defined(__bsdos__)
|
||||
# define PLATFORM_ID "BSDOS"
|
||||
|
||||
#elif defined(_MPRAS) || defined(MPRAS)
|
||||
# define PLATFORM_ID "MP-RAS"
|
||||
|
||||
#elif defined(__osf) || defined(__osf__)
|
||||
# define PLATFORM_ID "OSF1"
|
||||
|
||||
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
|
||||
# define PLATFORM_ID "SCO_SV"
|
||||
|
||||
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
|
||||
# define PLATFORM_ID "ULTRIX"
|
||||
|
||||
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
|
||||
# define PLATFORM_ID "Xenix"
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(__LINUX__)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
# elif defined(__DOS__)
|
||||
# define PLATFORM_ID "DOS"
|
||||
|
||||
# elif defined(__OS2__)
|
||||
# define PLATFORM_ID "OS2"
|
||||
|
||||
# elif defined(__WINDOWS__)
|
||||
# define PLATFORM_ID "Windows3x"
|
||||
|
||||
# elif defined(__VXWORKS__)
|
||||
# define PLATFORM_ID "VxWorks"
|
||||
|
||||
# else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
# endif
|
||||
|
||||
#elif defined(__INTEGRITY)
|
||||
# if defined(INT_178B)
|
||||
# define PLATFORM_ID "Integrity178"
|
||||
|
||||
# else /* regular Integrity */
|
||||
# define PLATFORM_ID "Integrity"
|
||||
# endif
|
||||
|
||||
#else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
|
||||
#endif
|
||||
|
||||
/* For windows compilers MSVC and Intel we can determine
|
||||
the architecture of the compiler being used. This is because
|
||||
the compilers do not have flags that can change the architecture,
|
||||
but rather depend on which compiler is being used
|
||||
*/
|
||||
#if defined(_WIN32) && defined(_MSC_VER)
|
||||
# if defined(_M_IA64)
|
||||
# define ARCHITECTURE_ID "IA64"
|
||||
|
||||
# elif defined(_M_ARM64EC)
|
||||
# define ARCHITECTURE_ID "ARM64EC"
|
||||
|
||||
# elif defined(_M_X64) || defined(_M_AMD64)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# elif defined(_M_ARM64)
|
||||
# define ARCHITECTURE_ID "ARM64"
|
||||
|
||||
# elif defined(_M_ARM)
|
||||
# if _M_ARM == 4
|
||||
# define ARCHITECTURE_ID "ARMV4I"
|
||||
# elif _M_ARM == 5
|
||||
# define ARCHITECTURE_ID "ARMV5I"
|
||||
# else
|
||||
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
|
||||
# endif
|
||||
|
||||
# elif defined(_M_MIPS)
|
||||
# define ARCHITECTURE_ID "MIPS"
|
||||
|
||||
# elif defined(_M_SH)
|
||||
# define ARCHITECTURE_ID "SHx"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(_M_I86)
|
||||
# define ARCHITECTURE_ID "I86"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# if defined(__ICCARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__ICCRX__)
|
||||
# define ARCHITECTURE_ID "RX"
|
||||
|
||||
# elif defined(__ICCRH850__)
|
||||
# define ARCHITECTURE_ID "RH850"
|
||||
|
||||
# elif defined(__ICCRL78__)
|
||||
# define ARCHITECTURE_ID "RL78"
|
||||
|
||||
# elif defined(__ICCRISCV__)
|
||||
# define ARCHITECTURE_ID "RISCV"
|
||||
|
||||
# elif defined(__ICCAVR__)
|
||||
# define ARCHITECTURE_ID "AVR"
|
||||
|
||||
# elif defined(__ICC430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__ICCV850__)
|
||||
# define ARCHITECTURE_ID "V850"
|
||||
|
||||
# elif defined(__ICC8051__)
|
||||
# define ARCHITECTURE_ID "8051"
|
||||
|
||||
# elif defined(__ICCSTM8__)
|
||||
# define ARCHITECTURE_ID "STM8"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# if defined(__PPC64__)
|
||||
# define ARCHITECTURE_ID "PPC64"
|
||||
|
||||
# elif defined(__ppc__)
|
||||
# define ARCHITECTURE_ID "PPC"
|
||||
|
||||
# elif defined(__ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__x86_64__)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(__i386__)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# if defined(__TI_ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__MSP430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__TMS320C28XX__)
|
||||
# define ARCHITECTURE_ID "TMS320C28x"
|
||||
|
||||
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
|
||||
# define ARCHITECTURE_ID "TMS320C6x"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#else
|
||||
# define ARCHITECTURE_ID
|
||||
#endif
|
||||
|
||||
/* Convert integer to decimal digit literals. */
|
||||
#define DEC(n) \
|
||||
('0' + (((n) / 10000000)%10)), \
|
||||
('0' + (((n) / 1000000)%10)), \
|
||||
('0' + (((n) / 100000)%10)), \
|
||||
('0' + (((n) / 10000)%10)), \
|
||||
('0' + (((n) / 1000)%10)), \
|
||||
('0' + (((n) / 100)%10)), \
|
||||
('0' + (((n) / 10)%10)), \
|
||||
('0' + ((n) % 10))
|
||||
|
||||
/* Convert integer to hex digit literals. */
|
||||
#define HEX(n) \
|
||||
('0' + ((n)>>28 & 0xF)), \
|
||||
('0' + ((n)>>24 & 0xF)), \
|
||||
('0' + ((n)>>20 & 0xF)), \
|
||||
('0' + ((n)>>16 & 0xF)), \
|
||||
('0' + ((n)>>12 & 0xF)), \
|
||||
('0' + ((n)>>8 & 0xF)), \
|
||||
('0' + ((n)>>4 & 0xF)), \
|
||||
('0' + ((n) & 0xF))
|
||||
|
||||
/* Construct a string literal encoding the version number. */
|
||||
#ifdef COMPILER_VERSION
|
||||
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#elif defined(COMPILER_VERSION_MAJOR)
|
||||
char const info_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
|
||||
COMPILER_VERSION_MAJOR,
|
||||
# ifdef COMPILER_VERSION_MINOR
|
||||
'.', COMPILER_VERSION_MINOR,
|
||||
# ifdef COMPILER_VERSION_PATCH
|
||||
'.', COMPILER_VERSION_PATCH,
|
||||
# ifdef COMPILER_VERSION_TWEAK
|
||||
'.', COMPILER_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the internal version number. */
|
||||
#ifdef COMPILER_VERSION_INTERNAL
|
||||
char const info_version_internal[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
|
||||
'i','n','t','e','r','n','a','l','[',
|
||||
COMPILER_VERSION_INTERNAL,']','\0'};
|
||||
#elif defined(COMPILER_VERSION_INTERNAL_STR)
|
||||
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#ifdef SIMULATE_VERSION_MAJOR
|
||||
char const info_simulate_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
|
||||
SIMULATE_VERSION_MAJOR,
|
||||
# ifdef SIMULATE_VERSION_MINOR
|
||||
'.', SIMULATE_VERSION_MINOR,
|
||||
# ifdef SIMULATE_VERSION_PATCH
|
||||
'.', SIMULATE_VERSION_PATCH,
|
||||
# ifdef SIMULATE_VERSION_TWEAK
|
||||
'.', SIMULATE_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
|
||||
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
|
||||
|
||||
|
||||
|
||||
#if !defined(__STDC__) && !defined(__clang__)
|
||||
# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__)
|
||||
# define C_VERSION "90"
|
||||
# else
|
||||
# define C_VERSION
|
||||
# endif
|
||||
#elif __STDC_VERSION__ > 201710L
|
||||
# define C_VERSION "23"
|
||||
#elif __STDC_VERSION__ >= 201710L
|
||||
# define C_VERSION "17"
|
||||
#elif __STDC_VERSION__ >= 201000L
|
||||
# define C_VERSION "11"
|
||||
#elif __STDC_VERSION__ >= 199901L
|
||||
# define C_VERSION "99"
|
||||
#else
|
||||
# define C_VERSION "90"
|
||||
#endif
|
||||
const char* info_language_standard_default =
|
||||
"INFO" ":" "standard_default[" C_VERSION "]";
|
||||
|
||||
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
|
||||
/* !defined(_MSC_VER) to exclude Clang's MSVC compatibility mode. */
|
||||
#if (defined(__clang__) || defined(__GNUC__) || \
|
||||
defined(__TI_COMPILER_VERSION__)) && \
|
||||
!defined(__STRICT_ANSI__) && !defined(_MSC_VER)
|
||||
"ON"
|
||||
#else
|
||||
"OFF"
|
||||
#endif
|
||||
"]";
|
||||
|
||||
/*--------------------------------------------------------------------------*/
|
||||
|
||||
#ifdef ID_VOID_MAIN
|
||||
void main() {}
|
||||
#else
|
||||
# if defined(__CLASSIC_C__)
|
||||
int main(argc, argv) int argc; char *argv[];
|
||||
# else
|
||||
int main(int argc, char* argv[])
|
||||
# endif
|
||||
{
|
||||
int require = 0;
|
||||
require += info_compiler[argc];
|
||||
require += info_platform[argc];
|
||||
require += info_arch[argc];
|
||||
#ifdef COMPILER_VERSION_MAJOR
|
||||
require += info_version[argc];
|
||||
#endif
|
||||
#ifdef COMPILER_VERSION_INTERNAL
|
||||
require += info_version_internal[argc];
|
||||
#endif
|
||||
#ifdef SIMULATE_ID
|
||||
require += info_simulate[argc];
|
||||
#endif
|
||||
#ifdef SIMULATE_VERSION_MAJOR
|
||||
require += info_simulate_version[argc];
|
||||
#endif
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
require += info_cray[argc];
|
||||
#endif
|
||||
require += info_language_standard_default[argc];
|
||||
require += info_language_extensions_default[argc];
|
||||
(void)argv;
|
||||
return require;
|
||||
}
|
||||
#endif
|
||||
Binary file not shown.
@ -0,0 +1,791 @@
|
||||
/* This source file must have a .cpp extension so that all C++ compilers
|
||||
recognize the extension without flags. Borland does not know .cxx for
|
||||
example. */
|
||||
#ifndef __cplusplus
|
||||
# error "A C compiler has been selected for C++."
|
||||
#endif
|
||||
|
||||
#if !defined(__has_include)
|
||||
/* If the compiler does not have __has_include, pretend the answer is
|
||||
always no. */
|
||||
# define __has_include(x) 0
|
||||
#endif
|
||||
|
||||
|
||||
/* Version number components: V=Version, R=Revision, P=Patch
|
||||
Version date components: YYYY=Year, MM=Month, DD=Day */
|
||||
|
||||
#if defined(__COMO__)
|
||||
# define COMPILER_ID "Comeau"
|
||||
/* __COMO_VERSION__ = VRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100)
|
||||
|
||||
#elif defined(__INTEL_COMPILER) || defined(__ICC)
|
||||
# define COMPILER_ID "Intel"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# if defined(__GNUC__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
# endif
|
||||
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
|
||||
except that a few beta releases use the old format with V=2021. */
|
||||
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
|
||||
# if defined(__INTEL_COMPILER_UPDATE)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
|
||||
# else
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
|
||||
# endif
|
||||
# else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
|
||||
/* The third version component from --version is an update index,
|
||||
but no macro is provided for it. */
|
||||
# define COMPILER_VERSION_PATCH DEC(0)
|
||||
# endif
|
||||
# if defined(__INTEL_COMPILER_BUILD_DATE)
|
||||
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
|
||||
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
|
||||
# endif
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# if defined(__GNUC__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
# elif defined(__GNUG__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||
# endif
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
|
||||
# define COMPILER_ID "IntelLLVM"
|
||||
#if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
#endif
|
||||
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
|
||||
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
|
||||
* VVVV is no smaller than the current year when a version is released.
|
||||
*/
|
||||
#if __INTEL_LLVM_COMPILER < 1000000L
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
|
||||
#else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
|
||||
#endif
|
||||
#if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
#elif defined(__GNUG__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||
#endif
|
||||
#if defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
#endif
|
||||
#if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
#endif
|
||||
|
||||
#elif defined(__PATHCC__)
|
||||
# define COMPILER_ID "PathScale"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
|
||||
# if defined(__PATHCC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
|
||||
# define COMPILER_ID "Embarcadero"
|
||||
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
|
||||
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
|
||||
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
|
||||
|
||||
#elif defined(__BORLANDC__)
|
||||
# define COMPILER_ID "Borland"
|
||||
/* __BORLANDC__ = 0xVRR */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
|
||||
|
||||
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
|
||||
# define COMPILER_ID "Watcom"
|
||||
/* __WATCOMC__ = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# define COMPILER_ID "OpenWatcom"
|
||||
/* __WATCOMC__ = VVRP + 1100 */
|
||||
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__SUNPRO_CC)
|
||||
# define COMPILER_ID "SunPro"
|
||||
# if __SUNPRO_CC >= 0x5100
|
||||
/* __SUNPRO_CC = 0xVRRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
|
||||
# else
|
||||
/* __SUNPRO_CC = 0xVRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
|
||||
# endif
|
||||
|
||||
#elif defined(__HP_aCC)
|
||||
# define COMPILER_ID "HP"
|
||||
/* __HP_aCC = VVRRPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
|
||||
|
||||
#elif defined(__DECCXX)
|
||||
# define COMPILER_ID "Compaq"
|
||||
/* __DECCXX_VER = VVRRTPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
|
||||
|
||||
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
|
||||
# define COMPILER_ID "zOS"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__ibmxl__) && defined(__clang__)
|
||||
# define COMPILER_ID "XLClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
|
||||
# define COMPILER_ID "XL"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
|
||||
# define COMPILER_ID "VisualAge"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__NVCOMPILER)
|
||||
# define COMPILER_ID "NVHPC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
|
||||
# if defined(__NVCOMPILER_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__PGI)
|
||||
# define COMPILER_ID "PGI"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
|
||||
# if defined(__PGIC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_CRAYC)
|
||||
# define COMPILER_ID "Cray"
|
||||
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# define COMPILER_ID "TI"
|
||||
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
|
||||
|
||||
#elif defined(__CLANG_FUJITSU)
|
||||
# define COMPILER_ID "FujitsuClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||
|
||||
|
||||
#elif defined(__FUJITSU)
|
||||
# define COMPILER_ID "Fujitsu"
|
||||
# if defined(__FCC_version__)
|
||||
# define COMPILER_VERSION __FCC_version__
|
||||
# elif defined(__FCC_major__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# endif
|
||||
# if defined(__fcc_version)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
|
||||
# elif defined(__FCC_VERSION)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
|
||||
# endif
|
||||
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# define COMPILER_ID "GHS"
|
||||
/* __GHS_VERSION_NUMBER = VVVVRP */
|
||||
# ifdef __GHS_VERSION_NUMBER
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__SCO_VERSION__)
|
||||
# define COMPILER_ID "SCO"
|
||||
|
||||
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
|
||||
# define COMPILER_ID "ARMCC"
|
||||
#if __ARMCC_VERSION >= 1000000
|
||||
/* __ARMCC_VERSION = VRRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#else
|
||||
/* __ARMCC_VERSION = VRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#endif
|
||||
|
||||
|
||||
#elif defined(__clang__) && defined(__apple_build_version__)
|
||||
# define COMPILER_ID "AppleClang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
|
||||
|
||||
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
|
||||
# define COMPILER_ID "ARMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
|
||||
|
||||
#elif defined(__clang__)
|
||||
# define COMPILER_ID "Clang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
|
||||
#elif defined(__GNUC__) || defined(__GNUG__)
|
||||
# define COMPILER_ID "GNU"
|
||||
# if defined(__GNUC__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
|
||||
# else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
|
||||
# endif
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
# define COMPILER_ID "MSVC"
|
||||
/* _MSC_VER = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# if defined(_MSC_FULL_VER)
|
||||
# if _MSC_VER >= 1400
|
||||
/* _MSC_FULL_VER = VVRRPPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
|
||||
# else
|
||||
/* _MSC_FULL_VER = VVRRPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
|
||||
# endif
|
||||
# endif
|
||||
# if defined(_MSC_BUILD)
|
||||
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
|
||||
# endif
|
||||
|
||||
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
|
||||
# define COMPILER_ID "ADSP"
|
||||
#if defined(__VISUALDSPVERSION__)
|
||||
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
|
||||
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
|
||||
#endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# define COMPILER_ID "IAR"
|
||||
# if defined(__VER__) && defined(__ICCARM__)
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
|
||||
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# endif
|
||||
|
||||
|
||||
/* These compilers are either not known or too old to define an
|
||||
identification macro. Try to identify the platform and guess that
|
||||
it is the native compiler. */
|
||||
#elif defined(__hpux) || defined(__hpua)
|
||||
# define COMPILER_ID "HP"
|
||||
|
||||
#else /* unknown compiler */
|
||||
# define COMPILER_ID ""
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
|
||||
#ifdef SIMULATE_ID
|
||||
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
|
||||
#endif
|
||||
|
||||
#ifdef __QNXNTO__
|
||||
char const* qnxnto = "INFO" ":" "qnxnto[]";
|
||||
#endif
|
||||
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
|
||||
#endif
|
||||
|
||||
#define STRINGIFY_HELPER(X) #X
|
||||
#define STRINGIFY(X) STRINGIFY_HELPER(X)
|
||||
|
||||
/* Identify known platforms by name. */
|
||||
#if defined(__linux) || defined(__linux__) || defined(linux)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
#elif defined(__MSYS__)
|
||||
# define PLATFORM_ID "MSYS"
|
||||
|
||||
#elif defined(__CYGWIN__)
|
||||
# define PLATFORM_ID "Cygwin"
|
||||
|
||||
#elif defined(__MINGW32__)
|
||||
# define PLATFORM_ID "MinGW"
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
# define PLATFORM_ID "Darwin"
|
||||
|
||||
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
|
||||
# define PLATFORM_ID "Windows"
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD)
|
||||
# define PLATFORM_ID "FreeBSD"
|
||||
|
||||
#elif defined(__NetBSD__) || defined(__NetBSD)
|
||||
# define PLATFORM_ID "NetBSD"
|
||||
|
||||
#elif defined(__OpenBSD__) || defined(__OPENBSD)
|
||||
# define PLATFORM_ID "OpenBSD"
|
||||
|
||||
#elif defined(__sun) || defined(sun)
|
||||
# define PLATFORM_ID "SunOS"
|
||||
|
||||
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
|
||||
# define PLATFORM_ID "AIX"
|
||||
|
||||
#elif defined(__hpux) || defined(__hpux__)
|
||||
# define PLATFORM_ID "HP-UX"
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
# define PLATFORM_ID "Haiku"
|
||||
|
||||
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
|
||||
# define PLATFORM_ID "BeOS"
|
||||
|
||||
#elif defined(__QNX__) || defined(__QNXNTO__)
|
||||
# define PLATFORM_ID "QNX"
|
||||
|
||||
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
|
||||
# define PLATFORM_ID "Tru64"
|
||||
|
||||
#elif defined(__riscos) || defined(__riscos__)
|
||||
# define PLATFORM_ID "RISCos"
|
||||
|
||||
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
|
||||
# define PLATFORM_ID "SINIX"
|
||||
|
||||
#elif defined(__UNIX_SV__)
|
||||
# define PLATFORM_ID "UNIX_SV"
|
||||
|
||||
#elif defined(__bsdos__)
|
||||
# define PLATFORM_ID "BSDOS"
|
||||
|
||||
#elif defined(_MPRAS) || defined(MPRAS)
|
||||
# define PLATFORM_ID "MP-RAS"
|
||||
|
||||
#elif defined(__osf) || defined(__osf__)
|
||||
# define PLATFORM_ID "OSF1"
|
||||
|
||||
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
|
||||
# define PLATFORM_ID "SCO_SV"
|
||||
|
||||
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
|
||||
# define PLATFORM_ID "ULTRIX"
|
||||
|
||||
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
|
||||
# define PLATFORM_ID "Xenix"
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(__LINUX__)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
# elif defined(__DOS__)
|
||||
# define PLATFORM_ID "DOS"
|
||||
|
||||
# elif defined(__OS2__)
|
||||
# define PLATFORM_ID "OS2"
|
||||
|
||||
# elif defined(__WINDOWS__)
|
||||
# define PLATFORM_ID "Windows3x"
|
||||
|
||||
# elif defined(__VXWORKS__)
|
||||
# define PLATFORM_ID "VxWorks"
|
||||
|
||||
# else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
# endif
|
||||
|
||||
#elif defined(__INTEGRITY)
|
||||
# if defined(INT_178B)
|
||||
# define PLATFORM_ID "Integrity178"
|
||||
|
||||
# else /* regular Integrity */
|
||||
# define PLATFORM_ID "Integrity"
|
||||
# endif
|
||||
|
||||
#else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
|
||||
#endif
|
||||
|
||||
/* For windows compilers MSVC and Intel we can determine
|
||||
the architecture of the compiler being used. This is because
|
||||
the compilers do not have flags that can change the architecture,
|
||||
but rather depend on which compiler is being used
|
||||
*/
|
||||
#if defined(_WIN32) && defined(_MSC_VER)
|
||||
# if defined(_M_IA64)
|
||||
# define ARCHITECTURE_ID "IA64"
|
||||
|
||||
# elif defined(_M_ARM64EC)
|
||||
# define ARCHITECTURE_ID "ARM64EC"
|
||||
|
||||
# elif defined(_M_X64) || defined(_M_AMD64)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# elif defined(_M_ARM64)
|
||||
# define ARCHITECTURE_ID "ARM64"
|
||||
|
||||
# elif defined(_M_ARM)
|
||||
# if _M_ARM == 4
|
||||
# define ARCHITECTURE_ID "ARMV4I"
|
||||
# elif _M_ARM == 5
|
||||
# define ARCHITECTURE_ID "ARMV5I"
|
||||
# else
|
||||
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
|
||||
# endif
|
||||
|
||||
# elif defined(_M_MIPS)
|
||||
# define ARCHITECTURE_ID "MIPS"
|
||||
|
||||
# elif defined(_M_SH)
|
||||
# define ARCHITECTURE_ID "SHx"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(_M_I86)
|
||||
# define ARCHITECTURE_ID "I86"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# if defined(__ICCARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__ICCRX__)
|
||||
# define ARCHITECTURE_ID "RX"
|
||||
|
||||
# elif defined(__ICCRH850__)
|
||||
# define ARCHITECTURE_ID "RH850"
|
||||
|
||||
# elif defined(__ICCRL78__)
|
||||
# define ARCHITECTURE_ID "RL78"
|
||||
|
||||
# elif defined(__ICCRISCV__)
|
||||
# define ARCHITECTURE_ID "RISCV"
|
||||
|
||||
# elif defined(__ICCAVR__)
|
||||
# define ARCHITECTURE_ID "AVR"
|
||||
|
||||
# elif defined(__ICC430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__ICCV850__)
|
||||
# define ARCHITECTURE_ID "V850"
|
||||
|
||||
# elif defined(__ICC8051__)
|
||||
# define ARCHITECTURE_ID "8051"
|
||||
|
||||
# elif defined(__ICCSTM8__)
|
||||
# define ARCHITECTURE_ID "STM8"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# if defined(__PPC64__)
|
||||
# define ARCHITECTURE_ID "PPC64"
|
||||
|
||||
# elif defined(__ppc__)
|
||||
# define ARCHITECTURE_ID "PPC"
|
||||
|
||||
# elif defined(__ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__x86_64__)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(__i386__)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# if defined(__TI_ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__MSP430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__TMS320C28XX__)
|
||||
# define ARCHITECTURE_ID "TMS320C28x"
|
||||
|
||||
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
|
||||
# define ARCHITECTURE_ID "TMS320C6x"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#else
|
||||
# define ARCHITECTURE_ID
|
||||
#endif
|
||||
|
||||
/* Convert integer to decimal digit literals. */
|
||||
#define DEC(n) \
|
||||
('0' + (((n) / 10000000)%10)), \
|
||||
('0' + (((n) / 1000000)%10)), \
|
||||
('0' + (((n) / 100000)%10)), \
|
||||
('0' + (((n) / 10000)%10)), \
|
||||
('0' + (((n) / 1000)%10)), \
|
||||
('0' + (((n) / 100)%10)), \
|
||||
('0' + (((n) / 10)%10)), \
|
||||
('0' + ((n) % 10))
|
||||
|
||||
/* Convert integer to hex digit literals. */
|
||||
#define HEX(n) \
|
||||
('0' + ((n)>>28 & 0xF)), \
|
||||
('0' + ((n)>>24 & 0xF)), \
|
||||
('0' + ((n)>>20 & 0xF)), \
|
||||
('0' + ((n)>>16 & 0xF)), \
|
||||
('0' + ((n)>>12 & 0xF)), \
|
||||
('0' + ((n)>>8 & 0xF)), \
|
||||
('0' + ((n)>>4 & 0xF)), \
|
||||
('0' + ((n) & 0xF))
|
||||
|
||||
/* Construct a string literal encoding the version number. */
|
||||
#ifdef COMPILER_VERSION
|
||||
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#elif defined(COMPILER_VERSION_MAJOR)
|
||||
char const info_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
|
||||
COMPILER_VERSION_MAJOR,
|
||||
# ifdef COMPILER_VERSION_MINOR
|
||||
'.', COMPILER_VERSION_MINOR,
|
||||
# ifdef COMPILER_VERSION_PATCH
|
||||
'.', COMPILER_VERSION_PATCH,
|
||||
# ifdef COMPILER_VERSION_TWEAK
|
||||
'.', COMPILER_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the internal version number. */
|
||||
#ifdef COMPILER_VERSION_INTERNAL
|
||||
char const info_version_internal[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
|
||||
'i','n','t','e','r','n','a','l','[',
|
||||
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ignore line: [[2/2] Linking C executable cmTC_83a55]
|
||||
ignore line: [Android (12470979 +pgo -bolt +lto -mlgo based on r522817c) clang version 18.0.3 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262)]
|
||||
ignore line: [Target: aarch64-none-linux-android24]
|
||||
ignore line: [Thread model: posix]
|
||||
ignore line: [InstalledDir: /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin]
|
||||
link line: [ "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/ld.lld" --sysroot=/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot -EL --fix-cortex-a53-843419 -z now -z relro -z max-page-size=4096 --hash-style=gnu --eh-frame-hdr -m aarch64linux -pie -dynamic-linker /system/bin/linker64 -o cmTC_83a55 /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24/crtbegin_dynamic.o -L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/aarch64 -L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24 -L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android -L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib -z max-page-size=16384 --build-id=sha1 --no-rosegment --no-undefined-version --fatal-warnings --no-undefined CMakeFiles/cmTC_83a55.dir/CMakeCCompilerABI.c.o /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/libclang_rt.builtins-aarch64-android.a -l:libunwind.a -ldl -lc /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/libclang_rt.builtins-aarch64-android.a -l:libunwind.a -ldl /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24/crtend_android.o]
|
||||
arg [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/ld.lld] ==> ignore
|
||||
arg [--sysroot=/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot] ==> ignore
|
||||
arg [-EL] ==> ignore
|
||||
arg [--fix-cortex-a53-843419] ==> ignore
|
||||
arg [-znow] ==> ignore
|
||||
arg [-zrelro] ==> ignore
|
||||
arg [-zmax-page-size=4096] ==> ignore
|
||||
arg [--hash-style=gnu] ==> ignore
|
||||
arg [--eh-frame-hdr] ==> ignore
|
||||
arg [-m] ==> ignore
|
||||
arg [aarch64linux] ==> ignore
|
||||
arg [-pie] ==> ignore
|
||||
arg [-dynamic-linker] ==> ignore
|
||||
arg [/system/bin/linker64] ==> ignore
|
||||
arg [-o] ==> ignore
|
||||
arg [cmTC_83a55] ==> ignore
|
||||
arg [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24/crtbegin_dynamic.o] ==> obj [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24/crtbegin_dynamic.o]
|
||||
arg [-L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/aarch64] ==> dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/aarch64]
|
||||
arg [-L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24] ==> dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24]
|
||||
arg [-L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android] ==> dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android]
|
||||
arg [-L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib] ==> dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib]
|
||||
arg [-zmax-page-size=16384] ==> ignore
|
||||
arg [--build-id=sha1] ==> ignore
|
||||
arg [--no-rosegment] ==> ignore
|
||||
arg [--no-undefined-version] ==> ignore
|
||||
arg [--fatal-warnings] ==> ignore
|
||||
arg [--no-undefined] ==> ignore
|
||||
arg [CMakeFiles/cmTC_83a55.dir/CMakeCCompilerABI.c.o] ==> ignore
|
||||
arg [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/libclang_rt.builtins-aarch64-android.a] ==> lib [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/libclang_rt.builtins-aarch64-android.a]
|
||||
arg [-l:libunwind.a] ==> lib [-l:libunwind.a]
|
||||
arg [-ldl] ==> lib [dl]
|
||||
arg [-lc] ==> lib [c]
|
||||
arg [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/libclang_rt.builtins-aarch64-android.a] ==> lib [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/libclang_rt.builtins-aarch64-android.a]
|
||||
arg [-l:libunwind.a] ==> lib [-l:libunwind.a]
|
||||
arg [-ldl] ==> lib [dl]
|
||||
arg [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24/crtend_android.o] ==> obj [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24/crtend_android.o]
|
||||
remove lib [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/libclang_rt.builtins-aarch64-android.a]
|
||||
remove lib [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/libclang_rt.builtins-aarch64-android.a]
|
||||
collapse library dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/aarch64] ==> [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/aarch64]
|
||||
collapse library dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24] ==> [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24]
|
||||
collapse library dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android] ==> [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android]
|
||||
collapse library dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib] ==> [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib]
|
||||
implicit libs: [-l:libunwind.a;dl;c;-l:libunwind.a;dl]
|
||||
implicit objs: [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24/crtbegin_dynamic.o;/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24/crtend_android.o]
|
||||
implicit dirs: [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/aarch64;/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24;/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android;/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib]
|
||||
implicit fwks: []
|
||||
|
||||
|
||||
Detecting CXX compiler ABI info compiled with the following output:
|
||||
Change Dir: /Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/CMakeFiles/CMakeTmp
|
||||
|
||||
Run Build Command(s):/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ninja cmTC_321cd && [1/2] Building CXX object CMakeFiles/cmTC_321cd.dir/CMakeCXXCompilerABI.cpp.o
|
||||
Android (12470979, +pgo, -bolt, +lto, -mlgo, based on r522817c) clang version 18.0.3 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262)
|
||||
Target: aarch64-none-linux-android24
|
||||
Thread model: posix
|
||||
InstalledDir: /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin
|
||||
(in-process)
|
||||
"/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++" -cc1 -triple aarch64-none-linux-android24 -emit-obj -mrelax-all -disable-free -clear-ast-before-backend -disable-llvm-verifier -discard-value-names -main-file-name CMakeCXXCompilerABI.cpp -mrelocation-model pic -pic-level 2 -pic-is-pie -mframe-pointer=non-leaf -ffp-contract=on -fno-rounding-math -mconstructor-aliases -funwind-tables=2 -target-cpu generic -target-feature +neon -target-feature +v8a -target-feature +fix-cortex-a53-835769 -target-abi aapcs -debug-info-kind=constructor -dwarf-version=4 -debugger-tuning=gdb -fdebug-compilation-dir=/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/CMakeFiles/CMakeTmp -v -ffunction-sections -fdata-sections -fcoverage-compilation-dir=/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/CMakeFiles/CMakeTmp -resource-dir /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18 -dependency-file CMakeFiles/cmTC_321cd.dir/CMakeCXXCompilerABI.cpp.o.d -MT CMakeFiles/cmTC_321cd.dir/CMakeCXXCompilerABI.cpp.o -sys-header-deps -D ANDROID -D __BIONIC_NO_PAGE_SIZE_MACRO -D _FORTIFY_SOURCE=2 -isysroot /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot -internal-isystem /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/c++/v1 -internal-isystem /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/include -internal-isystem /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/local/include -internal-externc-isystem /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/aarch64-linux-android -internal-externc-isystem /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/include -internal-externc-isystem /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include -Wformat -fdeprecated-macro -ferror-limit 19 -femulated-tls -stack-protector 2 -fno-signed-char -fgnuc-version=4.2.1 -fcxx-exceptions -fexceptions -target-feature +outline-atomics -D__GCC_HAVE_DWARF2_CFI_ASM=1 -o CMakeFiles/cmTC_321cd.dir/CMakeCXXCompilerABI.cpp.o -x c++ /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/share/cmake-3.22/Modules/CMakeCXXCompilerABI.cpp
|
||||
clang -cc1 version 18.0.3 based upon LLVM 18.0.3 default target x86_64-apple-darwin24.3.0
|
||||
ignoring nonexistent directory "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/local/include"
|
||||
ignoring nonexistent directory "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/include"
|
||||
#include "..." search starts here:
|
||||
#include <...> search starts here:
|
||||
/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/c++/v1
|
||||
/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/include
|
||||
/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/aarch64-linux-android
|
||||
/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include
|
||||
End of search list.
|
||||
[2/2] Linking CXX executable cmTC_321cd
|
||||
Android (12470979, +pgo, -bolt, +lto, -mlgo, based on r522817c) clang version 18.0.3 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262)
|
||||
Target: aarch64-none-linux-android24
|
||||
Thread model: posix
|
||||
InstalledDir: /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin
|
||||
"/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/ld.lld" --sysroot=/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot -EL --fix-cortex-a53-843419 -z now -z relro -z max-page-size=4096 --hash-style=gnu --eh-frame-hdr -m aarch64linux -pie -dynamic-linker /system/bin/linker64 -o cmTC_321cd /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24/crtbegin_dynamic.o -L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/aarch64 -L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24 -L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android -L/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib -z max-page-size=16384 --build-id=sha1 --no-rosegment --no-undefined-version --fatal-warnings --no-undefined CMakeFiles/cmTC_321cd.dir/CMakeCXXCompilerABI.cpp.o -lc++ -lm /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/libclang_rt.builtins-aarch64-android.a -l:libunwind.a -ldl -lc /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/lib/linux/libclang_rt.builtins-aarch64-android.a -l:libunwind.a -ldl /Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/lib/aarch64-linux-android/24/crtend_android.o
|
||||
|
||||
|
||||
|
||||
Parsed CXX implicit include dir info from above output: rv=done
|
||||
found start of include info
|
||||
found start of implicit include info
|
||||
add: [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/c++/v1]
|
||||
add: [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/include]
|
||||
add: [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/aarch64-linux-android]
|
||||
add: [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include]
|
||||
end of search list found
|
||||
collapse include dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/c++/v1] ==> [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/c++/v1]
|
||||
collapse include dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/include] ==> [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/include]
|
||||
collapse include dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/aarch64-linux-android] ==> [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/aarch64-linux-android]
|
||||
collapse include dir [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include] ==> [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include]
|
||||
implicit include dirs: [/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/c++/v1;/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/lib/clang/18/include;/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include/aarch64-linux-android;/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include]
|
||||
|
||||
|
||||
Parsed CXX implicit link information from above output:
|
||||
link line regex: [^( *|.*[/\])(ld\.lld|CMAKE_LINK_STARTFILE-NOTFOUND|([^/\]+-)?ld|collect2)[^/\]*( |$)]
|
||||
ignore line: [Change Dir: /Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/CMakeFiles/CMakeTmp]
|
||||
ignore line: []
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if(NOT CMAKE_INSTALL_COMPONENT)
|
||||
if(COMPONENT)
|
||||
message(STATUS "Install component: \"${COMPONENT}\"")
|
||||
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_COMPONENT)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Install shared libraries without execute permission?
|
||||
if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE)
|
||||
set(CMAKE_INSTALL_SO_NO_EXE "0")
|
||||
endif()
|
||||
|
||||
# Is this installation the result of a crosscompile?
|
||||
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
||||
set(CMAKE_CROSSCOMPILING "TRUE")
|
||||
endif()
|
||||
|
||||
# Set default install directory permissions.
|
||||
if(NOT DEFINED CMAKE_OBJDUMP)
|
||||
set(CMAKE_OBJDUMP "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/llvm-objdump")
|
||||
endif()
|
||||
|
||||
@ -0,0 +1,17 @@
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/GAToUnityCallbacks.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/MacroEnd.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/MacroHeaderBegin.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/MacroSourceBegin.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAApplication.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAConfiguration.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGADebug.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAEvents.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAInput.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGASoftKeyboard.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGASoftKeyboardCallbacks.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGATypes.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAVersion.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UnityToGACallbacks.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UnityToGAConfigurationCallbacks.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UnityToGAKeyEventCallbacks.h
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UnityToGAMotionEventCallbacks.h
|
||||
@ -0,0 +1,39 @@
|
||||
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|
||||
"buildFiles": [
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||||
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|
||||
"/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/CMakeLists.txt"
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||||
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||||
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||||
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|
||||
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||||
"-C",
|
||||
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|
||||
"clean"
|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
"output": "/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/build/intermediates/cxx/RelWithDebInfo/1f3s6p36/obj/arm64-v8a/libgame.so",
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||||
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||||
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||||
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|
||||
"toolchains": {
|
||||
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||||
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|
||||
"cppCompilerExecutable": "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++.lld"
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||||
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||||
},
|
||||
"cFileExtensions": [],
|
||||
"cppFileExtensions": [
|
||||
"cpp"
|
||||
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|
||||
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|
||||
@ -0,0 +1,28 @@
|
||||
{
|
||||
"buildFiles": [
|
||||
"/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/CMakeLists.txt",
|
||||
"/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/CMakeLists.txt"
|
||||
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||||
"cleanCommandsComponents": [
|
||||
[
|
||||
"/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ninja",
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||||
"-C",
|
||||
"/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a",
|
||||
"clean"
|
||||
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|
||||
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|
||||
"buildTargetsCommandComponents": [
|
||||
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|
||||
"-C",
|
||||
"/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a",
|
||||
"{LIST_OF_TARGETS_TO_BUILD}"
|
||||
],
|
||||
"libraries": {
|
||||
"game::@d02bb112ea9f9c2ed29f": {
|
||||
"artifactName": "game",
|
||||
"abi": "arm64-v8a",
|
||||
"output": "/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/build/intermediates/cxx/RelWithDebInfo/1f3s6p36/obj/arm64-v8a/libgame.so",
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||||
"runtimeFiles": []
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||||
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||||
262
.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/build.ninja
Normal file
262
.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/build.ninja
Normal file
File diff suppressed because one or more lines are too long
@ -0,0 +1,2 @@
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/CMakeLists.txt
|
||||
/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/CMakeLists.txt
|
||||
60
.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/cmake_install.cmake
Normal file
60
.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/cmake_install.cmake
Normal file
@ -0,0 +1,60 @@
|
||||
# Install script for directory: /Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp
|
||||
|
||||
# Set the install prefix
|
||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||
set(CMAKE_INSTALL_PREFIX "/usr/local")
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||||
endif()
|
||||
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
||||
|
||||
# Set the install configuration name.
|
||||
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
||||
if(BUILD_TYPE)
|
||||
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
|
||||
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_CONFIG_NAME "RelWithDebInfo")
|
||||
endif()
|
||||
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
||||
endif()
|
||||
|
||||
# Set the component getting installed.
|
||||
if(NOT CMAKE_INSTALL_COMPONENT)
|
||||
if(COMPONENT)
|
||||
message(STATUS "Install component: \"${COMPONENT}\"")
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||||
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_COMPONENT)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Install shared libraries without execute permission?
|
||||
if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE)
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||||
set(CMAKE_INSTALL_SO_NO_EXE "0")
|
||||
endif()
|
||||
|
||||
# Is this installation the result of a crosscompile?
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||||
if(NOT DEFINED CMAKE_CROSSCOMPILING)
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||||
set(CMAKE_CROSSCOMPILING "TRUE")
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||||
endif()
|
||||
|
||||
# Set default install directory permissions.
|
||||
if(NOT DEFINED CMAKE_OBJDUMP)
|
||||
set(CMAKE_OBJDUMP "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/llvm-objdump")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_INSTALL_LOCAL_ONLY)
|
||||
# Include the install script for each subdirectory.
|
||||
include("/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/GameActivity/cmake_install.cmake")
|
||||
|
||||
endif()
|
||||
|
||||
if(CMAKE_INSTALL_COMPONENT)
|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt")
|
||||
else()
|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
|
||||
endif()
|
||||
|
||||
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
|
||||
"${CMAKE_INSTALL_MANIFEST_FILES}")
|
||||
file(WRITE "/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/${CMAKE_INSTALL_MANIFEST}"
|
||||
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
||||
@ -0,0 +1,42 @@
|
||||
[
|
||||
{
|
||||
"directory": "/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a",
|
||||
"command": "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++ --target=aarch64-none-linux-android24 --sysroot=/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -I/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem /Users/irwan.cahyono/.gradle/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity/CMakeFiles/game.dir/UGAApplication.cpp.o -c /Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAApplication.cpp",
|
||||
"file": "/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAApplication.cpp"
|
||||
},
|
||||
{
|
||||
"directory": "/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a",
|
||||
"command": "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++ --target=aarch64-none-linux-android24 --sysroot=/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -I/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem /Users/irwan.cahyono/.gradle/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity/CMakeFiles/game.dir/UGAConfiguration.cpp.o -c /Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAConfiguration.cpp",
|
||||
"file": "/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAConfiguration.cpp"
|
||||
},
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||||
{
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||||
"directory": "/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a",
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"command": "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++ --target=aarch64-none-linux-android24 --sysroot=/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -I/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem /Users/irwan.cahyono/.gradle/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity/CMakeFiles/game.dir/UGADebug.cpp.o -c /Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGADebug.cpp",
|
||||
"file": "/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGADebug.cpp"
|
||||
},
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||||
{
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||||
"directory": "/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a",
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||||
"file": "/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAEntry.cpp"
|
||||
},
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||||
{
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||||
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||||
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|
||||
"file": "/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAInput.cpp"
|
||||
},
|
||||
{
|
||||
"directory": "/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a",
|
||||
"command": "/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++ --target=aarch64-none-linux-android24 --sysroot=/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/sysroot -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -I/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem /Users/irwan.cahyono/.gradle/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity/CMakeFiles/game.dir/UGAInputKeyEvent.cpp.o -c /Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAInputKeyEvent.cpp",
|
||||
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"file": "/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAInputMotionEvent.cpp"
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A
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?com.android.build.gradle.internal.cxx.io.EncodedFileFingerPrint õÚ2ø ìÉŠ“Ú2l
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j
|
||||
h/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/android_gradle_build.json öÚ2ä …ÊŠ“Ú2q
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o
|
||||
m/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/android_gradle_build_mini.json öÚ2Œ êÊŠ“Ú2^
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\
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||||
Z/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/build.ninja öÚ2û‹ ŸÅŠ“Ú2b
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`
|
||||
^/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/build.ninja.txt öÚ2g
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e
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||||
c/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/build_file_index.txt öÚ2ø óÊŠ“Ú2h
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f
|
||||
d/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/compile_commands.json öÚ2ªT žÅŠ“Ú2l
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j
|
||||
h/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/compile_commands.json.bin öÚ2 ½ žÅŠ“Ú2r
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p
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||||
n/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/metadata_generation_command.txt öÚ2
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ä ñÊŠ“Ú2e
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c
|
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a/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/prefab_config.json öÚ2Õ òÊŠ“Ú2j
|
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h
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f/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a/symbol_folder_index.txt öÚ2— òÊŠ“Ú2y
|
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w
|
||||
u/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/CMakeLists.txt öÚ2
T Àáå’Ú2ˆ
|
||||
…
|
||||
‚/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/CMakeLists.txt öÚ2û ¼áå’Ú2
|
||||
@ -0,0 +1,21 @@
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||||
-H/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp
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||||
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-DCMAKE_ANDROID_ARCH_ABI=arm64-v8a
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-DCMAKE_TOOLCHAIN_FILE=/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/NDK/build/cmake/android.toolchain.cmake
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||||
-DCMAKE_MAKE_PROGRAM=/Applications/Unity/Hub/Editor/6000.0.42f1/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ninja
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||||
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||||
-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/build/intermediates/cxx/RelWithDebInfo/1f3s6p36/obj/arm64-v8a
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||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo
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-DCMAKE_FIND_ROOT_PATH=/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/prefab/arm64-v8a/prefab
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-GNinja
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Build command args: []
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Version: 2
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{
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"enabled": true,
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"packages": [
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"/Users/irwan.cahyono/.gradle/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab"
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]
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@ -0,0 +1 @@
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/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/build/intermediates/cxx/RelWithDebInfo/1f3s6p36/obj/arm64-v8a
|
||||
28
.utmp/RelWithDebInfo/1f3s6p36/hash_key.txt
Normal file
28
.utmp/RelWithDebInfo/1f3s6p36/hash_key.txt
Normal file
@ -0,0 +1,28 @@
|
||||
# Values used to calculate the hash in this folder name.
|
||||
# Should not depend on the absolute path of the project itself.
|
||||
# - AGP: 8.3.0.
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# - $NDK is the path to NDK 27.2.12479018.
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# - $PROJECT is the path to the parent folder of the root Gradle build file.
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# - $ABI is the ABI to be built with. The specific value doesn't contribute to the value of the hash.
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# - $HASH is the hash value computed from this text.
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# - $CMAKE is the path to CMake 3.22.1.
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||||
# - $NINJA is the path to Ninja.
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-H$PROJECT/unityLibrary/src/main/cpp
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||||
-DCMAKE_SYSTEM_NAME=Android
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||||
-DCMAKE_EXPORT_COMPILE_COMMANDS=ON
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||||
-DCMAKE_SYSTEM_VERSION=24
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||||
-DANDROID_PLATFORM=android-24
|
||||
-DANDROID_ABI=$ABI
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||||
-DCMAKE_ANDROID_ARCH_ABI=$ABI
|
||||
-DANDROID_NDK=$NDK
|
||||
-DCMAKE_ANDROID_NDK=$NDK
|
||||
-DCMAKE_TOOLCHAIN_FILE=$NDK/build/cmake/android.toolchain.cmake
|
||||
-DCMAKE_MAKE_PROGRAM=$NINJA
|
||||
-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=$PROJECT/unityLibrary/build/intermediates/cxx/RelWithDebInfo/$HASH/obj/$ABI
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||||
-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=$PROJECT/unityLibrary/build/intermediates/cxx/RelWithDebInfo/$HASH/obj/$ABI
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||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo
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||||
-DCMAKE_FIND_ROOT_PATH=/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/$HASH/prefab/$ABI/prefab
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||||
-B/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/$HASH/$ABI
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||||
-GNinja
|
||||
-DANDROID_STL=c++_shared
|
||||
-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON
|
||||
@ -0,0 +1,18 @@
|
||||
if(NOT TARGET game-activity::game-activity)
|
||||
add_library(game-activity::game-activity STATIC IMPORTED)
|
||||
set_target_properties(game-activity::game-activity PROPERTIES
|
||||
IMPORTED_LOCATION "/Users/irwan.cahyono/.gradle/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity/libs/android.arm64-v8a/libgame-activity.a"
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||||
INTERFACE_INCLUDE_DIRECTORIES "/Users/irwan.cahyono/.gradle/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity/include"
|
||||
INTERFACE_LINK_LIBRARIES ""
|
||||
)
|
||||
endif()
|
||||
|
||||
if(NOT TARGET game-activity::game-activity_static)
|
||||
add_library(game-activity::game-activity_static STATIC IMPORTED)
|
||||
set_target_properties(game-activity::game-activity_static PROPERTIES
|
||||
IMPORTED_LOCATION "/Users/irwan.cahyono/.gradle/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/libs/android.arm64-v8a/libgame-activity_static.a"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "/Users/irwan.cahyono/.gradle/caches/transforms-3/4533d298259fc52a43021fce53f5e4a9/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include"
|
||||
INTERFACE_LINK_LIBRARIES ""
|
||||
)
|
||||
endif()
|
||||
|
||||
42
.utmp/tools/release/arm64-v8a/compile_commands.json
Normal file
42
.utmp/tools/release/arm64-v8a/compile_commands.json
Normal file
@ -0,0 +1,42 @@
|
||||
[
|
||||
{
|
||||
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||||
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|
||||
"file": "/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAApplication.cpp"
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||||
},
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||||
{
|
||||
"directory": "/Users/irwan.cahyono/unity/3DUnityTest/.utmp/RelWithDebInfo/1f3s6p36/arm64-v8a",
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
"file": "/Users/irwan.cahyono/unity/3DUnityTest/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity/UGAEntry.cpp"
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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38
Assets/FlutterUnityIntegration/Demo/GameManager.cs
Executable file
38
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Executable file
@ -0,0 +1,38 @@
|
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using System;
|
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using System.Collections;
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using System.Collections.Generic;
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using FlutterUnityIntegration;
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using UnityEngine;
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public class GameManager : MonoBehaviour
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{
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void Start()
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{
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gameObject.AddComponent<UnityMessageManager>();
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}
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// Update is called once per frame
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void Update()
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{ }
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void HandleWebFnCall(String action)
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{
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switch (action)
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{
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case "pause":
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11
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46
Assets/FlutterUnityIntegration/Demo/Rotate.cs
Executable file
46
Assets/FlutterUnityIntegration/Demo/Rotate.cs
Executable file
@ -0,0 +1,46 @@
|
||||
using System;
|
||||
using FlutterUnityIntegration;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using System.Globalization;
|
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|
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public class Rotate : MonoBehaviour, IEventSystemHandler
|
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{
|
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[SerializeField]
|
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Vector3 RotateAmount;
|
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|
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// Start is called before the first frame update
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void Start()
|
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{
|
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RotateAmount = new Vector3(0, 0, 0);
|
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}
|
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|
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// Update is called once per frame
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void Update()
|
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{
|
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gameObject.transform.Rotate(RotateAmount * Time.deltaTime * 120);
|
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|
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for (int i = 0; i < Input.touchCount; ++i)
|
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{
|
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if (Input.GetTouch(i).phase.Equals(TouchPhase.Began))
|
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{
|
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var hit = new RaycastHit();
|
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|
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Ray ray = Camera.main.ScreenPointToRay(Input.GetTouch(i).position);
|
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|
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if (Physics.Raycast(ray, out hit))
|
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{
|
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// This method is used to send data to Flutter
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UnityMessageManager.Instance.SendMessageToFlutter("The cube feels touched.");
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}
|
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}
|
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}
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}
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// This method is called from Flutter
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public void SetRotationSpeed(String message)
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{
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float value = float.Parse(message , CultureInfo.InvariantCulture.NumberFormat);
|
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RotateAmount = new Vector3(value, value, value);
|
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}
|
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}
|
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11
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47
Assets/FlutterUnityIntegration/Demo/SceneLoader.cs
Executable file
47
Assets/FlutterUnityIntegration/Demo/SceneLoader.cs
Executable file
@ -0,0 +1,47 @@
|
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using System.Collections;
|
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using System.Collections.Generic;
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using FlutterUnityIntegration;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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{
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{
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// Update is called once per frame
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void Update()
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{
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}
|
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public void LoadScene(int idx)
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{
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Debug.Log("scene = " + idx);
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SceneManager.LoadScene(idx, LoadSceneMode.Single);
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}
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public void MessengerFlutter()
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{
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UnityMessageManager.Instance.SendMessageToFlutter("Hey man");
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}
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{
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}
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public void UnloadNative()
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{
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}
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public void QuitNative()
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{
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}
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}
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11
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7
Assets/FlutterUnityIntegration/Demo/Scenes/scene_2.unity.meta
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810
Assets/FlutterUnityIntegration/Editor/Build.cs
Executable file
810
Assets/FlutterUnityIntegration/Editor/Build.cs
Executable file
@ -0,0 +1,810 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build;
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using UnityEngine;
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using Application = UnityEngine.Application;
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using BuildResult = UnityEditor.Build.Reporting.BuildResult;
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// uncomment for addressables
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//using UnityEditor.AddressableAssets;
|
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//using UnityEditor.AddressableAssets.Settings;
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namespace FlutterUnityIntegration.Editor
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{
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public class Build : EditorWindow
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{
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private static readonly string ProjectPath = Path.GetFullPath(Path.Combine(Application.dataPath, ".."));
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private static readonly string APKPath = Path.Combine(ProjectPath, "Builds/" + Application.productName + ".apk");
|
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|
||||
private static readonly string AndroidExportPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../android/unityLibrary"));
|
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private static readonly string WindowsExportPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../windows/unityLibrary/data"));
|
||||
private static readonly string IOSExportPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../ios/UnityLibrary"));
|
||||
private static readonly string WebExportPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../web/UnityLibrary"));
|
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private static readonly string IOSExportPluginPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../ios_xcode/UnityLibrary"));
|
||||
|
||||
private bool _pluginMode = false;
|
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private static string _persistentKey = "flutter-unity-widget-pluginMode";
|
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|
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//#region GUI Member Methods
|
||||
[MenuItem("Flutter/Export Android (Debug) %&n", false, 101)]
|
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public static void DoBuildAndroidLibraryDebug()
|
||||
{
|
||||
DoBuildAndroid(Path.Combine(APKPath, "unityLibrary"), false, false);
|
||||
}
|
||||
|
||||
[MenuItem("Flutter/Export Android (Release) %&m", false, 102)]
|
||||
public static void DoBuildAndroidLibraryRelease()
|
||||
{
|
||||
DoBuildAndroid(Path.Combine(APKPath, "unityLibrary"), false, true);
|
||||
}
|
||||
|
||||
[MenuItem("Flutter/Export Android Plugin %&p", false, 103)]
|
||||
public static void DoBuildAndroidPlugin()
|
||||
{
|
||||
DoBuildAndroid(Path.Combine(APKPath, "unityLibrary"), true, true);
|
||||
}
|
||||
|
||||
[MenuItem("Flutter/Export IOS (Debug) %&i", false, 201)]
|
||||
public static void DoBuildIOSDebug()
|
||||
{
|
||||
BuildIOS(IOSExportPath, false);
|
||||
}
|
||||
|
||||
[MenuItem("Flutter/Export IOS (Release) %&i", false, 202)]
|
||||
public static void DoBuildIOSRelease() {
|
||||
BuildIOS(IOSExportPath, true);
|
||||
}
|
||||
|
||||
[MenuItem("Flutter/Export IOS Plugin %&o", false, 203)]
|
||||
public static void DoBuildIOSPlugin()
|
||||
{
|
||||
BuildIOS(IOSExportPluginPath, true);
|
||||
|
||||
// Automate so manual steps
|
||||
SetupIOSProjectForPlugin();
|
||||
|
||||
// Build Archive
|
||||
// BuildUnityFrameworkArchive();
|
||||
|
||||
}
|
||||
|
||||
[MenuItem("Flutter/Export Web GL %&w", false, 301)]
|
||||
public static void DoBuildWebGL()
|
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{
|
||||
BuildWebGL(WebExportPath);
|
||||
}
|
||||
|
||||
// Hide this button as windows isn't implemented in the Flutter plugin yet.
|
||||
// [MenuItem("Flutter/Export Windows %&d", false, 401)]
|
||||
public static void DoBuildWindowsOS()
|
||||
{
|
||||
BuildWindowsOS(WindowsExportPath);
|
||||
}
|
||||
|
||||
[MenuItem("Flutter/Settings %&S", false, 501)]
|
||||
public static void PluginSettings()
|
||||
{
|
||||
EditorWindow.GetWindow(typeof(Build));
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
GUILayout.Label("Flutter Unity Widget Settings", EditorStyles.boldLabel);
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
_pluginMode = EditorGUILayout.Toggle("Plugin Mode", _pluginMode);
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
EditorPrefs.SetBool(_persistentKey, _pluginMode);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_pluginMode = EditorPrefs.GetBool(_persistentKey, false);
|
||||
}
|
||||
//#endregion
|
||||
|
||||
|
||||
//#region Build Member Methods
|
||||
|
||||
private static void BuildWindowsOS(String path)
|
||||
{
|
||||
// Switch to Android standalone build.
|
||||
EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Android, BuildTarget.Android);
|
||||
|
||||
if (Directory.Exists(path))
|
||||
Directory.Delete(path, true);
|
||||
|
||||
if (Directory.Exists(WindowsExportPath))
|
||||
Directory.Delete(WindowsExportPath, true);
|
||||
|
||||
var playerOptions = new BuildPlayerOptions
|
||||
{
|
||||
scenes = GetEnabledScenes(),
|
||||
target = BuildTarget.StandaloneWindows64,
|
||||
locationPathName = path,
|
||||
options = BuildOptions.AllowDebugging
|
||||
};
|
||||
|
||||
// Switch to Android standalone build.
|
||||
EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Standalone, BuildTarget.StandaloneWindows64);
|
||||
|
||||
// build addressable
|
||||
ExportAddressables();
|
||||
var report = BuildPipeline.BuildPlayer(playerOptions);
|
||||
|
||||
if (report.summary.result != BuildResult.Succeeded)
|
||||
throw new Exception("Build failed");
|
||||
|
||||
Debug.Log("-- Windows Build: SUCCESSFUL --");
|
||||
}
|
||||
|
||||
private static void BuildWebGL(String path)
|
||||
{
|
||||
// Check if the Unity project is in the expected location
|
||||
if (!IsProjectLocationValid(path, "web")) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Switch to Android standalone build.
|
||||
EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Android, BuildTarget.Android);
|
||||
|
||||
if (Directory.Exists(path))
|
||||
Directory.Delete(path, true);
|
||||
|
||||
if (Directory.Exists(WebExportPath))
|
||||
Directory.Delete(WebExportPath, true);
|
||||
|
||||
// EditorUserBuildSettings. = true;
|
||||
|
||||
var playerOptions = new BuildPlayerOptions();
|
||||
playerOptions.scenes = GetEnabledScenes();
|
||||
playerOptions.target = BuildTarget.WebGL;
|
||||
playerOptions.locationPathName = path;
|
||||
|
||||
// Switch to Android standalone build.
|
||||
EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.WebGL, BuildTarget.WebGL);
|
||||
// build addressable
|
||||
ExportAddressables();
|
||||
var report = BuildPipeline.BuildPlayer(playerOptions);
|
||||
|
||||
if (report.summary.result != BuildResult.Succeeded)
|
||||
throw new Exception("Build failed");
|
||||
|
||||
// Copy(path, WebExportPath);
|
||||
ModifyWebGLExport();
|
||||
|
||||
Debug.Log("-- WebGL Build: SUCCESSFUL --");
|
||||
}
|
||||
|
||||
private static void DoBuildAndroid(String buildPath, bool isPlugin, bool isReleaseBuild)
|
||||
{
|
||||
// Check if the Unity project is in the expected location
|
||||
if (!IsProjectLocationValid(AndroidExportPath, "android")) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Switch to Android standalone build.
|
||||
EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Android, BuildTarget.Android);
|
||||
|
||||
if (Directory.Exists(APKPath))
|
||||
Directory.Delete(APKPath, true);
|
||||
|
||||
if (Directory.Exists(AndroidExportPath))
|
||||
Directory.Delete(AndroidExportPath, true);
|
||||
|
||||
EditorUserBuildSettings.androidBuildSystem = AndroidBuildSystem.Gradle;
|
||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
|
||||
|
||||
var playerOptions = new BuildPlayerOptions();
|
||||
playerOptions.scenes = GetEnabledScenes();
|
||||
playerOptions.target = BuildTarget.Android;
|
||||
playerOptions.locationPathName = APKPath;
|
||||
if (!isReleaseBuild)
|
||||
{
|
||||
// remove this line if you don't use a debugger and you want to speed up the flutter build
|
||||
playerOptions.options = BuildOptions.AllowDebugging | BuildOptions.Development;
|
||||
}
|
||||
#if UNITY_2022_1_OR_NEWER
|
||||
PlayerSettings.SetIl2CppCompilerConfiguration(BuildTargetGroup.Android, isReleaseBuild ? Il2CppCompilerConfiguration.Release : Il2CppCompilerConfiguration.Debug);
|
||||
PlayerSettings.SetIl2CppCodeGeneration(NamedBuildTarget.Android, isReleaseBuild ? Il2CppCodeGeneration.OptimizeSpeed : Il2CppCodeGeneration.OptimizeSize);
|
||||
#elif UNITY_2021_2_OR_NEWER
|
||||
PlayerSettings.SetIl2CppCompilerConfiguration(BuildTargetGroup.Android, isReleaseBuild ? Il2CppCompilerConfiguration.Release : Il2CppCompilerConfiguration.Debug);
|
||||
EditorUserBuildSettings.il2CppCodeGeneration = isReleaseBuild ? Il2CppCodeGeneration.OptimizeSpeed : Il2CppCodeGeneration.OptimizeSize;
|
||||
#endif
|
||||
|
||||
// Switch to Android standalone build.
|
||||
EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Android, BuildTarget.Android);
|
||||
// build addressable
|
||||
ExportAddressables();
|
||||
var report = BuildPipeline.BuildPlayer(playerOptions);
|
||||
|
||||
if (report.summary.result != BuildResult.Succeeded)
|
||||
throw new Exception("Build failed");
|
||||
|
||||
Copy(buildPath, AndroidExportPath);
|
||||
|
||||
// Modify build.gradle
|
||||
ModifyAndroidGradle(isPlugin);
|
||||
|
||||
if(isPlugin)
|
||||
{
|
||||
SetupAndroidProjectForPlugin();
|
||||
} else
|
||||
{
|
||||
SetupAndroidProject();
|
||||
}
|
||||
|
||||
// Copy over resources from the launcher module that are used by the library, Avoid deleting the existing src/main/res contents.
|
||||
Copy(Path.Combine(APKPath + "/launcher/src/main/res"), Path.Combine(AndroidExportPath, "src/main/res"), false);
|
||||
|
||||
if (isReleaseBuild) {
|
||||
Debug.Log($"-- Android Release Build: SUCCESSFUL --");
|
||||
} else
|
||||
{
|
||||
Debug.Log($"-- Android Debug Build: SUCCESSFUL --");
|
||||
}
|
||||
}
|
||||
|
||||
private static void ModifyWebGLExport()
|
||||
{
|
||||
// Modify index.html
|
||||
var indexFile = Path.Combine(WebExportPath, "index.html");
|
||||
var indexHtmlText = File.ReadAllText(indexFile);
|
||||
|
||||
indexHtmlText = indexHtmlText.Replace("<script>", @"
|
||||
<script>
|
||||
var mainUnityInstance;
|
||||
|
||||
window['handleUnityMessage'] = function (params) {
|
||||
window.parent.postMessage({
|
||||
name: 'onUnityMessage',
|
||||
data: params,
|
||||
}, '*');
|
||||
};
|
||||
|
||||
window['handleUnitySceneLoaded'] = function (name, buildIndex, isLoaded, isValid) {
|
||||
window.parent.postMessage({
|
||||
name: 'onUnitySceneLoaded',
|
||||
data: {
|
||||
'name': name,
|
||||
'buildIndex': buildIndex,
|
||||
'isLoaded': isLoaded == 1,
|
||||
'isValid': isValid == 1,
|
||||
}
|
||||
}, '*');
|
||||
};
|
||||
|
||||
window.parent.addEventListener('unityFlutterBiding', function (args) {
|
||||
const obj = JSON.parse(args.data);
|
||||
mainUnityInstance.SendMessage(obj.gameObject, obj.methodName, obj.message);
|
||||
});
|
||||
|
||||
window.parent.addEventListener('unityFlutterBidingFnCal', function (args) {
|
||||
mainUnityInstance.SendMessage('GameManager', 'HandleWebFnCall', args.data);
|
||||
});
|
||||
");
|
||||
|
||||
indexHtmlText = indexHtmlText.Replace("canvas.style.width = \"960px\";", "canvas.style.width = \"100%\";");
|
||||
indexHtmlText = indexHtmlText.Replace("canvas.style.height = \"600px\";", "canvas.style.height = \"100%\";");
|
||||
|
||||
indexHtmlText = indexHtmlText.Replace("}).then((unityInstance) => {", @"
|
||||
}).then((unityInstance) => {
|
||||
window.parent.postMessage('unityReady', '*');
|
||||
mainUnityInstance = unityInstance;
|
||||
");
|
||||
File.WriteAllText(indexFile, indexHtmlText);
|
||||
|
||||
/// Modidy style.css
|
||||
var cssFile = Path.Combine($"{WebExportPath}/TemplateData", "style.css");
|
||||
var fullScreenCss = File.ReadAllText(cssFile);
|
||||
fullScreenCss = @"
|
||||
body { padding: 0; margin: 0; overflow: hidden; }
|
||||
#unity-container { position: absolute }
|
||||
#unity-container.unity-desktop { width: 100%; height: 100% }
|
||||
#unity-container.unity-mobile { width: 100%; height: 100% }
|
||||
#unity-canvas { background: #231F20 }
|
||||
.unity-mobile #unity-canvas { width: 100%; height: 100% }
|
||||
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none }
|
||||
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-dark.png') no-repeat center }
|
||||
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; background: url('progress-bar-empty-dark.png') no-repeat center }
|
||||
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-dark.png') no-repeat center }
|
||||
#unity-footer { display: none }
|
||||
.unity-mobile #unity-footer { display: none }
|
||||
#unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl-logo.png') no-repeat center }
|
||||
#unity-build-title { float: right; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px }
|
||||
#unity-fullscreen-button { float: right; width: 38px; height: 38px; background: url('fullscreen-button.png') no-repeat center }
|
||||
#unity-mobile-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none }
|
||||
";
|
||||
File.WriteAllText(cssFile, fullScreenCss);
|
||||
}
|
||||
|
||||
private static void ModifyAndroidGradle(bool isPlugin)
|
||||
{
|
||||
// Modify build.gradle
|
||||
var buildFile = Path.Combine(AndroidExportPath, "build.gradle");
|
||||
var buildText = File.ReadAllText(buildFile);
|
||||
buildText = buildText.Replace("com.android.application", "com.android.library");
|
||||
buildText = buildText.Replace("bundle {", "splits {");
|
||||
buildText = buildText.Replace("enableSplit = false", "enable false");
|
||||
buildText = buildText.Replace("enableSplit = true", "enable true");
|
||||
buildText = buildText.Replace("implementation fileTree(dir: 'libs', include: ['*.jar'])", "implementation(name: 'unity-classes', ext:'jar')");
|
||||
buildText = buildText.Replace(" + unityStreamingAssets.tokenize(', ')", "");
|
||||
// disable the Unity ndk path as it will conflict with Flutter.
|
||||
buildText = buildText.Replace("ndkPath \"", "// ndkPath \"");
|
||||
|
||||
// check for namespace definition (Android gradle plugin 8+), add a backwards compatible version if it is missing.
|
||||
if(!buildText.Contains("namespace"))
|
||||
{
|
||||
buildText = buildText.Replace("compileOptions {",
|
||||
"if (project.android.hasProperty(\"namespace\")) {\n namespace 'com.unity3d.player'\n }\n\n compileOptions {"
|
||||
);
|
||||
}
|
||||
|
||||
if(isPlugin)
|
||||
{
|
||||
buildText = Regex.Replace(buildText, @"implementation\(name: 'androidx.* ext:'aar'\)", "\n");
|
||||
}
|
||||
|
||||
buildText = Regex.Replace(buildText, @"\n.*applicationId '.+'.*\n", "\n");
|
||||
File.WriteAllText(buildFile, buildText);
|
||||
|
||||
// Modify AndroidManifest.xml
|
||||
var manifestFile = Path.Combine(AndroidExportPath, "src/main/AndroidManifest.xml");
|
||||
var manifestText = File.ReadAllText(manifestFile);
|
||||
manifestText = Regex.Replace(manifestText, @"<application .*>", "<application>");
|
||||
var regex = new Regex(@"<activity.*>(\s|\S)+?</activity>", RegexOptions.Multiline);
|
||||
manifestText = regex.Replace(manifestText, "");
|
||||
File.WriteAllText(manifestFile, manifestText);
|
||||
|
||||
// Modify proguard-unity.txt
|
||||
var proguardFile = Path.Combine(AndroidExportPath, "proguard-unity.txt");
|
||||
var proguardText = File.ReadAllText(proguardFile);
|
||||
proguardText = proguardText.Replace("-ignorewarnings", "-keep class com.xraph.plugin.** { *; }\n-keep class com.unity3d.plugin.* { *; }\n-ignorewarnings");
|
||||
File.WriteAllText(proguardFile, proguardText);
|
||||
}
|
||||
|
||||
private static void BuildIOS(String path, bool isReleaseBuild)
|
||||
{
|
||||
// Check if the Unity project is in the expected location
|
||||
if (!IsProjectLocationValid(path, "ios")) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool abortBuild = false;
|
||||
|
||||
// abort iOS export if #UNITY_IOS is false.
|
||||
// Even after SwitchActiveBuildTarget() it will still be false as the code isn't recompiled yet.
|
||||
// As a workaround, make the user trigger an export again after the switch.
|
||||
|
||||
#if !UNITY_IOS
|
||||
abortBuild = true;
|
||||
if (Application.isBatchMode)
|
||||
{
|
||||
Debug.LogError("Incorrect iOS buildtarget, use the -buildTarget argument to set iOS");
|
||||
}
|
||||
else
|
||||
{
|
||||
bool dialogResult = EditorUtility.DisplayDialog(
|
||||
"Switch build target to iOS?",
|
||||
"Exporting to iOS first requires a build target switch.\nClick 'Export iOS' again after all importing has finished.",
|
||||
"Switch to iOS",
|
||||
"Cancel"
|
||||
);
|
||||
if (dialogResult)
|
||||
{
|
||||
EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.iOS, BuildTarget.iOS);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
//don't return within #if !UNITY_IOS as that results in unreachable code warnings.
|
||||
if (abortBuild)
|
||||
return;
|
||||
|
||||
if (Directory.Exists(path))
|
||||
Directory.Delete(path, true);
|
||||
|
||||
#if (UNITY_2021_1_OR_NEWER)
|
||||
EditorUserBuildSettings.iOSXcodeBuildConfig = XcodeBuildConfig.Release;
|
||||
#else
|
||||
EditorUserBuildSettings.iOSBuildConfigType = iOSBuildType.Release;
|
||||
#endif
|
||||
|
||||
#if UNITY_2022_1_OR_NEWER
|
||||
PlayerSettings.SetIl2CppCompilerConfiguration(BuildTargetGroup.iOS, isReleaseBuild ? Il2CppCompilerConfiguration.Release : Il2CppCompilerConfiguration.Debug);
|
||||
PlayerSettings.SetIl2CppCodeGeneration(NamedBuildTarget.iOS, isReleaseBuild ? Il2CppCodeGeneration.OptimizeSpeed : Il2CppCodeGeneration.OptimizeSize);
|
||||
#elif UNITY_2021_2_OR_NEWER
|
||||
PlayerSettings.SetIl2CppCompilerConfiguration(BuildTargetGroup.iOS, isReleaseBuild ? Il2CppCompilerConfiguration.Release : Il2CppCompilerConfiguration.Debug);
|
||||
EditorUserBuildSettings.il2CppCodeGeneration = isReleaseBuild ? Il2CppCodeGeneration.OptimizeSpeed : Il2CppCodeGeneration.OptimizeSize;
|
||||
#endif
|
||||
|
||||
var playerOptions = new BuildPlayerOptions
|
||||
{
|
||||
scenes = GetEnabledScenes(),
|
||||
target = BuildTarget.iOS,
|
||||
locationPathName = path
|
||||
};
|
||||
|
||||
if (!isReleaseBuild)
|
||||
{
|
||||
playerOptions.options = BuildOptions.AllowDebugging | BuildOptions.Development;
|
||||
}
|
||||
|
||||
// build addressable
|
||||
ExportAddressables();
|
||||
|
||||
var report = BuildPipeline.BuildPlayer(playerOptions);
|
||||
|
||||
if (report.summary.result != BuildResult.Succeeded)
|
||||
throw new Exception("Build failed");
|
||||
|
||||
// log an error if this code is skipped. (might happen when buildtarget is switched from code)
|
||||
bool postBuildExecuted = false;
|
||||
#if UNITY_IOS
|
||||
XcodePostBuild.PostBuild(BuildTarget.iOS, report.summary.outputPath);
|
||||
postBuildExecuted = true;
|
||||
#endif
|
||||
if (postBuildExecuted)
|
||||
{
|
||||
if (isReleaseBuild)
|
||||
{
|
||||
Debug.Log("-- iOS Release Build: SUCCESSFUL --");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("-- iOS Debug Build: SUCCESSFUL --");
|
||||
}
|
||||
} else
|
||||
{
|
||||
Debug.LogError("iOS export failed. Failed to modify Unity's Xcode project.");
|
||||
}
|
||||
}
|
||||
|
||||
//#endregion
|
||||
|
||||
|
||||
//#region Other Member Methods
|
||||
private static void Copy(string source, string destinationPath, bool clearDestination = true)
|
||||
{
|
||||
if (clearDestination && Directory.Exists(destinationPath))
|
||||
Directory.Delete(destinationPath, true);
|
||||
|
||||
Directory.CreateDirectory(destinationPath);
|
||||
|
||||
foreach (var dirPath in Directory.GetDirectories(source, "*",
|
||||
SearchOption.AllDirectories))
|
||||
Directory.CreateDirectory(dirPath.Replace(source, destinationPath));
|
||||
|
||||
foreach (var newPath in Directory.GetFiles(source, "*.*",
|
||||
SearchOption.AllDirectories))
|
||||
File.Copy(newPath, newPath.Replace(source, destinationPath), true);
|
||||
}
|
||||
|
||||
private static string[] GetEnabledScenes()
|
||||
{
|
||||
var scenes = EditorBuildSettings.scenes
|
||||
.Where(s => s.enabled)
|
||||
.Select(s => s.path)
|
||||
.ToArray();
|
||||
|
||||
return scenes;
|
||||
}
|
||||
|
||||
// uncomment for addressables
|
||||
private static void ExportAddressables() {
|
||||
/*
|
||||
Debug.Log("Start building player content (Addressables)");
|
||||
Debug.Log("BuildAddressablesProcessor.PreExport start");
|
||||
|
||||
AddressableAssetSettings.CleanPlayerContent(
|
||||
AddressableAssetSettingsDefaultObject.Settings.ActivePlayerDataBuilder);
|
||||
|
||||
AddressableAssetProfileSettings profileSettings = AddressableAssetSettingsDefaultObject.Settings.profileSettings;
|
||||
string profileId = profileSettings.GetProfileId("Default");
|
||||
AddressableAssetSettingsDefaultObject.Settings.activeProfileId = profileId;
|
||||
|
||||
AddressableAssetSettings.BuildPlayerContent();
|
||||
Debug.Log("BuildAddressablesProcessor.PreExport done");
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// This method tries to autome the build setup required for Android
|
||||
/// </summary>
|
||||
private static void SetupAndroidProject()
|
||||
{
|
||||
var androidPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../android"));
|
||||
var androidAppPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../android/app"));
|
||||
var projBuildPath = Path.Combine(androidPath, "build.gradle");
|
||||
var appBuildPath = Path.Combine(androidAppPath, "build.gradle");
|
||||
var settingsPath = Path.Combine(androidPath, "settings.gradle");
|
||||
|
||||
// switch to Kotlin DSL gradle if .kts file is detected (Fluter 3.29+ by default)
|
||||
if (File.Exists(projBuildPath + ".kts")) {
|
||||
SetupAndroidProjectKotlin();
|
||||
return;
|
||||
}
|
||||
|
||||
var projBuildScript = File.ReadAllText(projBuildPath);
|
||||
var settingsScript = File.ReadAllText(settingsPath);
|
||||
var appBuildScript = File.ReadAllText(appBuildPath);
|
||||
|
||||
// Sets up the project build.gradle files correctly
|
||||
if (!Regex.IsMatch(projBuildScript, @"flatDir[^/]*[^}]*}"))
|
||||
{
|
||||
var regex = new Regex(@"allprojects \{[^\{]*\{", RegexOptions.Multiline);
|
||||
projBuildScript = regex.Replace(projBuildScript, @"
|
||||
allprojects {
|
||||
repositories {
|
||||
flatDir {
|
||||
dirs ""${project(':unityLibrary').projectDir}/libs""
|
||||
}
|
||||
");
|
||||
File.WriteAllText(projBuildPath, projBuildScript);
|
||||
}
|
||||
|
||||
// Sets up the project settings.gradle files correctly
|
||||
if (!Regex.IsMatch(settingsScript, @"include "":unityLibrary"""))
|
||||
{
|
||||
settingsScript += @"
|
||||
|
||||
include "":unityLibrary""
|
||||
project("":unityLibrary"").projectDir = file(""./unityLibrary"")
|
||||
";
|
||||
File.WriteAllText(settingsPath, settingsScript);
|
||||
}
|
||||
|
||||
|
||||
// Sets up the project app build.gradle files correctly
|
||||
if (!Regex.IsMatch(appBuildScript, @"dependencies \{"))
|
||||
{
|
||||
appBuildScript += @"
|
||||
dependencies {
|
||||
implementation project(':unityLibrary')
|
||||
}
|
||||
";
|
||||
File.WriteAllText(appBuildPath, appBuildScript);
|
||||
} else
|
||||
{
|
||||
if (!appBuildScript.Contains(@"implementation project(':unityLibrary')"))
|
||||
{
|
||||
var regex = new Regex(@"dependencies \{", RegexOptions.Multiline);
|
||||
appBuildScript = regex.Replace(appBuildScript, @"
|
||||
dependencies {
|
||||
implementation project(':unityLibrary')
|
||||
");
|
||||
File.WriteAllText(appBuildPath, appBuildScript);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Copy of SetupAndroidProject() adapted to Kotlin DLS .gradle.kts. Generated since Flutter 3.29
|
||||
private static void SetupAndroidProjectKotlin()
|
||||
{
|
||||
var androidPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../android"));
|
||||
var androidAppPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../android/app"));
|
||||
var projBuildPath = Path.Combine(androidPath, "build.gradle.kts");
|
||||
var appBuildPath = Path.Combine(androidAppPath, "build.gradle.kts");
|
||||
var settingsPath = Path.Combine(androidPath, "settings.gradle.kts");
|
||||
|
||||
|
||||
var projBuildScript = File.ReadAllText(projBuildPath);
|
||||
var settingsScript = File.ReadAllText(settingsPath);
|
||||
var appBuildScript = File.ReadAllText(appBuildPath);
|
||||
|
||||
// Sets up the project build.gradle files correctly
|
||||
if (!Regex.IsMatch(projBuildScript, @"flatDir[^/]*[^}]*}"))
|
||||
{
|
||||
var regex = new Regex(@"allprojects \{[^\{]*\{", RegexOptions.Multiline);
|
||||
projBuildScript = regex.Replace(projBuildScript, @"
|
||||
allprojects {
|
||||
repositories {
|
||||
flatDir {
|
||||
dirs(file(""${project("":unityLibrary"").projectDir}/libs""))
|
||||
}
|
||||
");
|
||||
File.WriteAllText(projBuildPath, projBuildScript);
|
||||
}
|
||||
|
||||
// Sets up the project settings.gradle files correctly
|
||||
if (!Regex.IsMatch(settingsScript, @"include("":unityLibrary"")"))
|
||||
{
|
||||
settingsScript += @"
|
||||
|
||||
include("":unityLibrary"")
|
||||
project("":unityLibrary"").projectDir = file(""./unityLibrary"")
|
||||
";
|
||||
File.WriteAllText(settingsPath, settingsScript);
|
||||
}
|
||||
|
||||
|
||||
// Sets up the project app build.gradle files correctly
|
||||
if (!Regex.IsMatch(appBuildScript, @"dependencies \{"))
|
||||
{
|
||||
appBuildScript += @"
|
||||
dependencies {
|
||||
implementation(project("":unityLibrary""))
|
||||
}
|
||||
";
|
||||
File.WriteAllText(appBuildPath, appBuildScript);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!appBuildScript.Contains(@"implementation(project("":unityLibrary"")"))
|
||||
{
|
||||
var regex = new Regex(@"dependencies \{", RegexOptions.Multiline);
|
||||
appBuildScript = regex.Replace(appBuildScript, @"
|
||||
dependencies {
|
||||
implementation(project("":unityLibrary""))
|
||||
");
|
||||
File.WriteAllText(appBuildPath, appBuildScript);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method tries to autome the build setup required for Android
|
||||
/// </summary>
|
||||
private static void SetupAndroidProjectForPlugin()
|
||||
{
|
||||
var androidPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../android"));
|
||||
var projBuildPath = Path.Combine(androidPath, "build.gradle");
|
||||
var settingsPath = Path.Combine(androidPath, "settings.gradle");
|
||||
|
||||
if (File.Exists(projBuildPath + ".kts")) {
|
||||
SetupAndroidProjectForPluginKotlin();
|
||||
return;
|
||||
}
|
||||
|
||||
var projBuildScript = File.ReadAllText(projBuildPath);
|
||||
var settingsScript = File.ReadAllText(settingsPath);
|
||||
|
||||
// Sets up the project build.gradle files correctly
|
||||
if (Regex.IsMatch(projBuildScript, @"// BUILD_ADD_UNITY_LIBS"))
|
||||
{
|
||||
var regex = new Regex(@"// BUILD_ADD_UNITY_LIBS", RegexOptions.Multiline);
|
||||
projBuildScript = regex.Replace(projBuildScript, @"
|
||||
flatDir {
|
||||
dirs ""${project(':unityLibrary').projectDir}/libs""
|
||||
}
|
||||
");
|
||||
File.WriteAllText(projBuildPath, projBuildScript);
|
||||
}
|
||||
|
||||
// Sets up the project settings.gradle files correctly
|
||||
if (!Regex.IsMatch(settingsScript, @"include "":unityLibrary"""))
|
||||
{
|
||||
settingsScript += @"
|
||||
|
||||
include "":unityLibrary""
|
||||
project("":unityLibrary"").projectDir = file(""./unityLibrary"")
|
||||
";
|
||||
File.WriteAllText(settingsPath, settingsScript);
|
||||
}
|
||||
}
|
||||
|
||||
// Copy of SetupAndroidProjectForPlugin() adapted to Kotlin DLS .gradle.kts. Generated since Flutter 3.29
|
||||
private static void SetupAndroidProjectForPluginKotlin()
|
||||
{
|
||||
var androidPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../android"));
|
||||
var projBuildPath = Path.Combine(androidPath, "build.gradle.kts");
|
||||
var settingsPath = Path.Combine(androidPath, "settings.gradle.kts");
|
||||
|
||||
var projBuildScript = File.ReadAllText(projBuildPath);
|
||||
var settingsScript = File.ReadAllText(settingsPath);
|
||||
|
||||
// Sets up the project build.gradle files correctly
|
||||
if (Regex.IsMatch(projBuildScript, @"// BUILD_ADD_UNITY_LIBS"))
|
||||
{
|
||||
var regex = new Regex(@"// BUILD_ADD_UNITY_LIBS", RegexOptions.Multiline);
|
||||
projBuildScript = regex.Replace(projBuildScript, @"
|
||||
flatDir {
|
||||
dirs(file(""${project("":unityLibrary"").projectDir}/libs""))
|
||||
}
|
||||
");
|
||||
File.WriteAllText(projBuildPath, projBuildScript);
|
||||
}
|
||||
|
||||
// Sets up the project settings.gradle files correctly
|
||||
if (!Regex.IsMatch(settingsScript, @"include("":unityLibrary"")"))
|
||||
{
|
||||
settingsScript += @"
|
||||
|
||||
include("":unityLibrary"")
|
||||
project("":unityLibrary"").projectDir = file(""./unityLibrary"")
|
||||
";
|
||||
File.WriteAllText(settingsPath, settingsScript);
|
||||
}
|
||||
}
|
||||
|
||||
private static void SetupIOSProjectForPlugin()
|
||||
{
|
||||
var iosRunnerPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../ios"));
|
||||
var pubsecFile = Path.Combine(iosRunnerPath, "flutter_unity_widget.podspec");
|
||||
var pubsecText = File.ReadAllText(pubsecFile);
|
||||
|
||||
if (!Regex.IsMatch(pubsecText, @"\w\.xcconfig(?:[^}]*})+") && !Regex.IsMatch(pubsecText, @"tar -xvjf UnityFramework.tar.bz2"))
|
||||
{
|
||||
var regex = new Regex(@"\w\.xcconfig(?:[^}]*})+", RegexOptions.Multiline);
|
||||
pubsecText = regex.Replace(pubsecText, @"
|
||||
spec.xcconfig = {
|
||||
'FRAMEWORK_SEARCH_PATHS' => '""${PODS_ROOT}/../.symlinks/plugins/flutter_unity_widget/ios"" ""${PODS_ROOT}/../.symlinks/flutter/ios-release"" ""${PODS_CONFIGURATION_BUILD_DIR}""',
|
||||
'OTHER_LDFLAGS' => '$(inherited) -framework UnityFramework \${PODS_LIBRARIES}'
|
||||
}
|
||||
|
||||
spec.vendored_frameworks = ""UnityFramework.framework""
|
||||
");
|
||||
File.WriteAllText(pubsecFile, pubsecText);
|
||||
}
|
||||
}
|
||||
|
||||
// DO NOT USE (Contact before trying)
|
||||
private static async void BuildUnityFrameworkArchive()
|
||||
{
|
||||
var xcprojectExt = "/Unity-iPhone.xcodeproj";
|
||||
|
||||
// check if we have a workspace or not
|
||||
if (Directory.Exists(IOSExportPluginPath + "/Unity-iPhone.xcworkspace")) {
|
||||
xcprojectExt = "/Unity-iPhone.xcworkspace";
|
||||
}
|
||||
|
||||
const string framework = "UnityFramework";
|
||||
var xcprojectName = $"{IOSExportPluginPath}{xcprojectExt}";
|
||||
var schemeName = $"{framework}";
|
||||
var buildPath = IOSExportPluginPath + "/build";
|
||||
var frameworkNameWithExt = $"{framework}.framework";
|
||||
|
||||
var iosRunnerPath = Path.GetFullPath(Path.Combine(ProjectPath, "../../ios/"));
|
||||
const string iosArchiveDir = "Release-iphoneos-archive";
|
||||
var iosArchiveFrameworkPath = $"{buildPath}/{iosArchiveDir}/Products/Library/Frameworks/{frameworkNameWithExt}";
|
||||
var dysmNameWithExt = $"{frameworkNameWithExt}.dSYM";
|
||||
|
||||
try
|
||||
{
|
||||
Debug.Log("### Cleaning up after old builds");
|
||||
await $" - rf {iosRunnerPath}{frameworkNameWithExt}".Bash("rm");
|
||||
await $" - rf {buildPath}".Bash("rm");
|
||||
|
||||
Debug.Log("### BUILDING FOR iOS");
|
||||
Debug.Log("### Building for device (Archive)");
|
||||
|
||||
await $"archive -workspace {xcprojectName} -scheme {schemeName} -sdk iphoneos -archivePath {buildPath}/Release-iphoneos.xcarchive ENABLE_BITCODE=NO |xcpretty".Bash("xcodebuild");
|
||||
|
||||
Debug.Log("### Copying framework files");
|
||||
await $" -RL {iosArchiveFrameworkPath} {iosRunnerPath}/{frameworkNameWithExt}".Bash("cp");
|
||||
await $" -RL {iosArchiveFrameworkPath}/{dysmNameWithExt} {iosRunnerPath}/{dysmNameWithExt}".Bash("cp");
|
||||
Debug.Log("### DONE ARCHIVING");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Log(e);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
// check if the Unity project is in the expected location
|
||||
private static bool IsProjectLocationValid(string unityLibraryPath, string platform)
|
||||
{
|
||||
// android, ios and web use platform/unityLibrary, move up one step.
|
||||
string platformPath = Path.Combine(unityLibraryPath, "../");
|
||||
if (!Directory.Exists(platformPath))
|
||||
{
|
||||
Debug.LogError($"Could not find the Flutter project {platform} folder. Make sure the Unity project folder is located in '<flutter-project>/unity/<unity-project-folder>' .");
|
||||
Debug.Log($"-- Build: Failed --");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//#endregion
|
||||
}
|
||||
}
|
||||
11
Assets/FlutterUnityIntegration/Editor/Build.cs.meta
Executable file
11
Assets/FlutterUnityIntegration/Editor/Build.cs.meta
Executable file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 013ed8e117a3e4b12aec7a1e43a2d38a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
52
Assets/FlutterUnityIntegration/Editor/SweetShellHelper.cs
Executable file
52
Assets/FlutterUnityIntegration/Editor/SweetShellHelper.cs
Executable file
@ -0,0 +1,52 @@
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using System;
|
||||
|
||||
public static class SweetShellHelper
|
||||
{
|
||||
public static Task<int> Bash(this string cmd, string fileName)
|
||||
{
|
||||
var source = new TaskCompletionSource<int>();
|
||||
var escapedArgs = cmd.Replace("\"", "\\\"");
|
||||
var process = new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = fileName,
|
||||
Arguments = $"\"{escapedArgs}\"",
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
},
|
||||
EnableRaisingEvents = true
|
||||
};
|
||||
process.Exited += (sender, args) =>
|
||||
{
|
||||
UnityEngine.Debug.LogWarning(process.StandardError.ReadToEnd());
|
||||
UnityEngine.Debug.Log(process.StandardOutput.ReadToEnd());
|
||||
if (process.ExitCode == 0)
|
||||
{
|
||||
source.SetResult(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
source.SetException(new Exception($"Command `{cmd}` failed with exit code `{process.ExitCode}`"));
|
||||
}
|
||||
|
||||
process.Dispose();
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
process.Start();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
UnityEngine.Debug.LogError(e);
|
||||
source.SetException(e);
|
||||
}
|
||||
|
||||
return source.Task;
|
||||
}
|
||||
}
|
||||
11
Assets/FlutterUnityIntegration/Editor/SweetShellHelper.cs.meta
Executable file
11
Assets/FlutterUnityIntegration/Editor/SweetShellHelper.cs.meta
Executable file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 035814c9f0f584c2d904bb37a369324c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
382
Assets/FlutterUnityIntegration/Editor/XCodePostBuild.cs
Executable file
382
Assets/FlutterUnityIntegration/Editor/XCodePostBuild.cs
Executable file
@ -0,0 +1,382 @@
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2021 REX ISAAC RAPHAEL
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#if UNITY_IOS
|
||||
|
||||
using System;
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
using UnityEditor;
|
||||
using UnityEditor.iOS.Xcode;
|
||||
|
||||
/// <summary>
|
||||
/// Adding this post build script to Unity project enables the flutter-unity-widget to access it
|
||||
/// </summary>
|
||||
public static class XcodePostBuild
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// The identifier added to touched file to avoid double edits when building to existing directory without
|
||||
/// replace existing content.
|
||||
/// </summary>
|
||||
private const string TouchedMarker = "https://github.com/juicycleff/flutter-unity-view-widget";
|
||||
|
||||
//trigger this manually from build.cs as [PostProcessBuild] or IPostprocessBuildWithReport don't always seem to trigger.
|
||||
public static void PostBuild(BuildTarget target, string pathToBuiltProject)
|
||||
{
|
||||
if (target != BuildTarget.iOS)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
PatchUnityNativeCode(pathToBuiltProject);
|
||||
|
||||
UpdateUnityProjectFiles(pathToBuiltProject);
|
||||
|
||||
UpdateBuildSettings(pathToBuiltProject);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// We need to set particular build settings on the UnityFramework target.
|
||||
/// This includes:
|
||||
/// - skip_install = NO (It is YES by default)
|
||||
/// </summary>
|
||||
/// <param name="pathToBuildProject"></param>
|
||||
private static void UpdateBuildSettings(string pathToBuildProject)
|
||||
{
|
||||
var pbx = new PBXProject();
|
||||
var pbxPath = Path.Combine(pathToBuildProject, "Unity-iPhone.xcodeproj/project.pbxproj");
|
||||
pbx.ReadFromFile(pbxPath);
|
||||
|
||||
var targetGuid = pbx.GetUnityFrameworkTargetGuid();
|
||||
var projGuid = pbx.ProjectGuid();
|
||||
|
||||
// TODO: Rex optional set this value
|
||||
// Set skip_install to NO
|
||||
pbx.SetBuildProperty(targetGuid, "SKIP_INSTALL", "YES");
|
||||
|
||||
// Set some linker flags
|
||||
pbx.SetBuildProperty(projGuid, "ENABLE_BITCODE", "NO");
|
||||
|
||||
// Persist changes
|
||||
pbx.WriteToFile(pbxPath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// We need to add the Data folder to the UnityFramework framework
|
||||
/// </summary>
|
||||
private static void UpdateUnityProjectFiles(string pathToBuiltProject)
|
||||
{
|
||||
var pbx = new PBXProject();
|
||||
var pbxPath = Path.Combine(pathToBuiltProject, "Unity-iPhone.xcodeproj/project.pbxproj");
|
||||
pbx.ReadFromFile(pbxPath);
|
||||
|
||||
// PatchRemoveTargetMembership(pathToBuiltProject);
|
||||
// Add unityLibrary/Data
|
||||
var targetGuid = pbx.TargetGuidByName("UnityFramework");
|
||||
var fileGuid = pbx.AddFolderReference(Path.Combine(pathToBuiltProject, "Data"), "Data");
|
||||
pbx.AddFileToBuild(targetGuid, fileGuid);
|
||||
|
||||
pbx.WriteToFile(pbxPath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Make necessary changes to Unity build output that enables it to be embedded into existing Xcode project.
|
||||
/// </summary>
|
||||
private static void PatchUnityNativeCode(string pathToBuiltProject)
|
||||
{
|
||||
if (!CheckUnityAppController(Path.Combine(pathToBuiltProject, "Classes/UnityAppController.h")))
|
||||
{
|
||||
EditUnityAppControllerH(Path.Combine(pathToBuiltProject, "Classes/UnityAppController.h"));
|
||||
MarkUnityAppControllerH(Path.Combine(pathToBuiltProject, "Classes/UnityAppController.h"));
|
||||
}
|
||||
|
||||
if (!CheckUnityAppController(Path.Combine(pathToBuiltProject, "Classes/UnityAppController.mm")))
|
||||
{
|
||||
EditUnityAppControllerMM(Path.Combine(pathToBuiltProject, "Classes/UnityAppController.mm"));
|
||||
MarkUnityAppControllerMM(Path.Combine(pathToBuiltProject, "Classes/UnityAppController.mm"));
|
||||
}
|
||||
}
|
||||
|
||||
private static bool MarkUnityAppControllerH(string path)
|
||||
{
|
||||
var inScope = false;
|
||||
var mark = false;
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("include \"RenderPluginDelegate.h\"");
|
||||
if (inScope)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
"// Edited by " + TouchedMarker,
|
||||
"",
|
||||
};
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
return mark;
|
||||
}
|
||||
|
||||
private static bool MarkUnityAppControllerMM(string path)
|
||||
{
|
||||
var inScope = false;
|
||||
var mark = false;
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("#include <sys/sysctl.h>");
|
||||
if (inScope)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
"// Edited by " + TouchedMarker,
|
||||
"",
|
||||
};
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
return mark;
|
||||
}
|
||||
private static bool CheckUnityAppController(string path)
|
||||
{
|
||||
var mark = false;
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
mark |= line.Contains("// Edited by " + TouchedMarker);
|
||||
return new string[] { line };
|
||||
});
|
||||
return mark;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Edit 'UnityAppController.h': returns 'UnityAppController' from 'AppDelegate' class.
|
||||
/// </summary>
|
||||
private static void EditUnityAppControllerH(string path)
|
||||
{
|
||||
var inScope = false;
|
||||
var markerDetected = false;
|
||||
|
||||
// Modify inline GetAppController
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("include \"RenderPluginDelegate.h\"");
|
||||
|
||||
if (inScope && !markerDetected)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
markerDetected = true;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
"// Added by " + TouchedMarker,
|
||||
"@protocol UnityEventListener <NSObject>",
|
||||
"- (void)onSceneLoaded:(NSString *)name buildIndex:(NSInteger *)bIndex loaded:(bool *)isLoaded valid:(bool *)IsValid;",
|
||||
"- (void)onMessage:(NSString *)message;",
|
||||
"@end",
|
||||
"",
|
||||
};
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
|
||||
inScope = false;
|
||||
markerDetected = false;
|
||||
|
||||
// Modify inline GetAppController
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("include \"RenderPluginDelegate.h\"");
|
||||
|
||||
if (inScope && !markerDetected)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
markerDetected = true;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
"// Added by " + TouchedMarker,
|
||||
"typedef void(^unitySceneLoadedCallbackType)(const char* name, const int* buildIndex, const bool* isLoaded, const bool* IsValid);",
|
||||
"",
|
||||
"typedef void(^unityMessageCallbackType)(const char* message);",
|
||||
"",
|
||||
};
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
|
||||
inScope = false;
|
||||
markerDetected = false;
|
||||
|
||||
// Modify inline GetAppController
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
inScope |= line.Contains("quitHandler)");
|
||||
|
||||
if (inScope && !markerDetected)
|
||||
{
|
||||
if (line.Trim() == "")
|
||||
{
|
||||
inScope = false;
|
||||
markerDetected = true;
|
||||
|
||||
return new string[]
|
||||
{
|
||||
"@property (nonatomic, copy) void(^unitySceneLoadedHandler)(const char* name, const int* buildIndex, const bool* isLoaded, const bool* IsValid);",
|
||||
"@property (nonatomic, copy) void(^unityMessageHandler)(const char* message);",
|
||||
};
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Edit 'UnityAppController.mm': triggers 'UnityReady' notification after Unity is actually started.
|
||||
/// </summary>
|
||||
private static void EditUnityAppControllerMM(string path)
|
||||
{
|
||||
|
||||
var inScope = false;
|
||||
var markerDetected = false;
|
||||
|
||||
EditCodeFile(path, line =>
|
||||
{
|
||||
if (line.Trim() == "@end")
|
||||
{
|
||||
return new string[]
|
||||
{
|
||||
"",
|
||||
"// Added by " + TouchedMarker,
|
||||
"extern \"C\" void OnUnityMessage(const char* message)",
|
||||
"{",
|
||||
" if (GetAppController().unityMessageHandler) {",
|
||||
" GetAppController().unityMessageHandler(message);",
|
||||
" }",
|
||||
"}",
|
||||
"",
|
||||
"extern \"C\" void OnUnitySceneLoaded(const char* name, const int* buildIndex, const bool* isLoaded, const bool* IsValid)",
|
||||
"{",
|
||||
" if (GetAppController().unitySceneLoadedHandler) {",
|
||||
" GetAppController().unitySceneLoadedHandler(name, buildIndex, isLoaded, IsValid);",
|
||||
" }",
|
||||
"}",
|
||||
line,
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
inScope |= line.Contains("- (void)startUnity:");
|
||||
markerDetected |= inScope && line.Contains(TouchedMarker);
|
||||
|
||||
//Find the end of the startUnity function, a } without any indentation. (regex: starts with } followed by any whitespace)
|
||||
//Avoid indentation before } as newer unity versions include an if-statement inside this function.
|
||||
if (inScope && Regex.Match(line, @"^}(\s)*$").Success)
|
||||
{
|
||||
inScope = false;
|
||||
|
||||
if (markerDetected)
|
||||
{
|
||||
return new string[] { line };
|
||||
}
|
||||
else
|
||||
{
|
||||
//Add a UnityReady notification at the end of the startUnity function.
|
||||
return new string[]
|
||||
{
|
||||
" // Modified by " + TouchedMarker,
|
||||
@" [[NSNotificationCenter defaultCenter] postNotificationName: @""UnityReady"" object:self];",
|
||||
"}",
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return new string[] { line };
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
|
||||
private static void EditCodeFile(string path, Func<string, IEnumerable<string>> lineHandler)
|
||||
{
|
||||
var bakPath = path + ".bak";
|
||||
if (File.Exists(bakPath))
|
||||
{
|
||||
File.Delete(bakPath);
|
||||
}
|
||||
|
||||
File.Move(path, bakPath);
|
||||
|
||||
using (var reader = File.OpenText(bakPath))
|
||||
using (var stream = File.Create(path))
|
||||
using (var writer = new StreamWriter(stream))
|
||||
{
|
||||
string line;
|
||||
while ((line = reader.ReadLine()) != null)
|
||||
{
|
||||
var outputs = lineHandler(line);
|
||||
foreach (var o in outputs)
|
||||
{
|
||||
writer.WriteLine(o);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/FlutterUnityIntegration/Editor/XCodePostBuild.cs.meta
Executable file
11
Assets/FlutterUnityIntegration/Editor/XCodePostBuild.cs.meta
Executable file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 132db7294ca96475396bb92491a3bf8b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9
Assets/FlutterUnityIntegration/FlutterUnity.jslib
Executable file
9
Assets/FlutterUnityIntegration/FlutterUnity.jslib
Executable file
@ -0,0 +1,9 @@
|
||||
mergeInto(LibraryManager.library, {
|
||||
OnUnityMessageWeb: function (message) {
|
||||
window.handleUnityMessage(UTF8ToString(message));
|
||||
},
|
||||
|
||||
OnUnitySceneLoadedWeb: function (name, buildIndex, isLoaded, IsValid) {
|
||||
window.handleUnitySceneLoaded(UTF8ToString(name), buildIndex, isLoaded, IsValid);
|
||||
},
|
||||
});
|
||||
86
Assets/FlutterUnityIntegration/FlutterUnity.jslib.meta
Executable file
86
Assets/FlutterUnityIntegration/FlutterUnity.jslib.meta
Executable file
@ -0,0 +1,86 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dfee06415a334a24a12c3846cf2b18a5
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 1
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
: Any
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
Exclude Android: 1
|
||||
Exclude Editor: 1
|
||||
Exclude Linux64: 1
|
||||
Exclude OSXUniversal: 1
|
||||
Exclude WebGL: 0
|
||||
Exclude Win: 1
|
||||
Exclude Win64: 1
|
||||
Exclude iOS: 1
|
||||
- first:
|
||||
Android: Android
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: ARMv7
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
DefaultValueInitialized: true
|
||||
OS: AnyOS
|
||||
- first:
|
||||
Standalone: Linux64
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
- first:
|
||||
Standalone: OSXUniversal
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: None
|
||||
- first:
|
||||
Standalone: Win
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: x86
|
||||
- first:
|
||||
Standalone: Win64
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: x86_64
|
||||
- first:
|
||||
WebGL: WebGL
|
||||
second:
|
||||
enabled: 1
|
||||
settings: {}
|
||||
- first:
|
||||
iPhone: iOS
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
AddToEmbeddedBinaries: false
|
||||
CPU: AnyCPU
|
||||
CompileFlags:
|
||||
FrameworkDependencies:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/FlutterUnityIntegration/JsonDotNet.meta
Executable file
8
Assets/FlutterUnityIntegration/JsonDotNet.meta
Executable file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4c3f323f964d7409b923c39fc511af21
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies.meta
Executable file
9
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies.meta
Executable file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c47bf4682493249ffb2ba59e043f0dd0
|
||||
folderAsset: yes
|
||||
timeCreated: 1466788344
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/AOT.meta
Executable file
9
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/AOT.meta
Executable file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c4da6fec1bc5747adbe081a531296eed
|
||||
folderAsset: yes
|
||||
timeCreated: 1466788345
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8015
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/AOT/Newtonsoft.Json.XML
Executable file
8015
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/AOT/Newtonsoft.Json.XML
Executable file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ed833ea3d720e48a3bfccc01167343c6
|
||||
timeCreated: 1466788355
|
||||
licenseType: Store
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/AOT/Newtonsoft.Json.dll
Executable file
BIN
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/AOT/Newtonsoft.Json.dll
Executable file
Binary file not shown.
@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a2594cf7d48856c44a6a855a987483d7
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 1
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
Windows Store Apps: WindowsStoreApps
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/Standalone.meta
Executable file
9
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/Standalone.meta
Executable file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 88b25391e55c946d2aaba425a98f46a9
|
||||
folderAsset: yes
|
||||
timeCreated: 1466788344
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8040
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/Standalone/Newtonsoft.Json.XML
Executable file
8040
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/Standalone/Newtonsoft.Json.XML
Executable file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8b65f941004d84448bf1108419732aa2
|
||||
timeCreated: 1466788355
|
||||
licenseType: Store
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 89390b301c9e44f309833c9abe2e7b2d
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/Windows.meta
Executable file
9
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/Windows.meta
Executable file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d473ed1ceeaae48c4b9e23cf2ccb07d5
|
||||
folderAsset: yes
|
||||
timeCreated: 1466788345
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
7977
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/Windows/Newtonsoft.Json.XML
Executable file
7977
Assets/FlutterUnityIntegration/JsonDotNet/Assemblies/Windows/Newtonsoft.Json.XML
Executable file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0e7979cc6e0f342bfb718e06cbcd84f0
|
||||
timeCreated: 1466788355
|
||||
licenseType: Store
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dfd68a2fa05644f769fc760d65594879
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
7
Assets/FlutterUnityIntegration/JsonDotNet/link.xml
Executable file
7
Assets/FlutterUnityIntegration/JsonDotNet/link.xml
Executable file
@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<linker>
|
||||
<assembly fullname="System">
|
||||
<type fullname="System.ComponentModel.TypeConverter" preserve="all" />
|
||||
<!-- <namespace fullname="System.ComponentModel" preserve="all" /> -->
|
||||
</assembly>
|
||||
</linker>
|
||||
6
Assets/FlutterUnityIntegration/JsonDotNet/link.xml.meta
Executable file
6
Assets/FlutterUnityIntegration/JsonDotNet/link.xml.meta
Executable file
@ -0,0 +1,6 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a1e81a885816344c4bc3340c0119fb27
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user