pertama semua
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+8
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// [!] important set UnityFramework in Target Membership for this file
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// [!] and set Public header visibility
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#import <Foundation/Foundation.h>
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// NativeCallsProtocol defines protocol with methods you want to be called from managed
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@protocol NativeCallsProtocol
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@required
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- (void) showHostMainWindow;
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- (void) unloadPlayer;
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- (void) quitPlayer;
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// other methods
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@end
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__attribute__ ((visibility("default")))
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@interface FrameworkLibAPI : NSObject
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// call it any time after UnityFrameworkLoad to set object implementing NativeCallsProtocol methods
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+(void) registerAPIforNativeCalls:(id<NativeCallsProtocol>) aApi;
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@end
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@@ -0,0 +1,21 @@
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#import <Foundation/Foundation.h>
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#import "NativeCallProxy.h"
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@implementation FrameworkLibAPI
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id<NativeCallsProtocol> api = NULL;
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+(void) registerAPIforNativeCalls:(id<NativeCallsProtocol>) aApi
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{
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api = aApi;
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}
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@end
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extern "C" {
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void showHostMainWindow() { return [api showHostMainWindow]; }
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void unloadPlayer() { return [api unloadPlayer]; }
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void quitPlayer() { return [api quitPlayer]; }
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}
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@@ -0,0 +1,86 @@
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